From 234db2be3f34daf5a29522736dbb23d121e354d7 Mon Sep 17 00:00:00 2001 From: kd-11 Date: Thu, 2 Jun 2022 19:36:33 +0300 Subject: [PATCH] gl: Fix texture binding in overlay renderer --- rpcs3/Emu/RSX/GL/GLOverlays.cpp | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/rpcs3/Emu/RSX/GL/GLOverlays.cpp b/rpcs3/Emu/RSX/GL/GLOverlays.cpp index ede1a8e84e..3c412c0d3a 100644 --- a/rpcs3/Emu/RSX/GL/GLOverlays.cpp +++ b/rpcs3/Emu/RSX/GL/GLOverlays.cpp @@ -486,7 +486,7 @@ namespace gl } case rsx::overlays::image_resource_id::raw_image: { - glBindTexture(GL_TEXTURE_2D, find_temp_image(static_cast(cmd.config.external_data_ref), ui.uid)->id()); + cmd_->bind_texture(31, GL_TEXTURE_2D, find_temp_image(static_cast(cmd.config.external_data_ref), ui.uid)->id()); break; } case rsx::overlays::image_resource_id::font_file: @@ -497,7 +497,7 @@ namespace gl } default: { - cmd_->bind_texture(30, GL_TEXTURE_2D, view_cache[cmd.config.texture_ref - 1]->id()); + cmd_->bind_texture(31, GL_TEXTURE_2D, view_cache[cmd.config.texture_ref - 1]->id()); break; } }