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Qt: don't calculate sizes in grid mode
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parent
b401ad85d1
commit
20b92f50d9
2 changed files with 1 additions and 35 deletions
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@ -173,17 +173,6 @@ game_list_frame::game_list_frame(std::shared_ptr<gui_settings> gui_settings, std
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size_item->setData(Qt::UserRole, QVariant::fromValue<qulonglong>(game_size));
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size_item->setData(Qt::UserRole, QVariant::fromValue<qulonglong>(game_size));
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}
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}
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});
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});
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connect(&m_size_watcher, &QFutureWatcher<void>::canceled, this, [this]()
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{
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if (m_size_watcher_cancel)
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{
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*m_size_watcher_cancel = true;
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}
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});
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connect(&m_size_watcher, &QFutureWatcher<void>::finished, this, [this]()
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{
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Refresh();
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});
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connect(m_game_list, &QTableWidget::customContextMenuRequested, this, &game_list_frame::ShowContextMenu);
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connect(m_game_list, &QTableWidget::customContextMenuRequested, this, &game_list_frame::ShowContextMenu);
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connect(m_game_list, &QTableWidget::itemSelectionChanged, this, &game_list_frame::ItemSelectionChangedSlot);
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connect(m_game_list, &QTableWidget::itemSelectionChanged, this, &game_list_frame::ItemSelectionChangedSlot);
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@ -869,8 +858,7 @@ void game_list_frame::OnRefreshFinished()
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Refresh();
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Refresh();
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m_size_watcher_cancel = std::make_shared<atomic_t<bool>>(false);
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// Only calculate sizes in list mode
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if (m_is_list_layout)
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if (m_is_list_layout)
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{
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{
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for (auto& game : m_game_data)
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for (auto& game : m_game_data)
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@ -899,25 +887,7 @@ void game_list_frame::OnRefreshFinished()
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});
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});
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}
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}
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}
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}
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return;
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}
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}
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m_size_watcher.setFuture(QtConcurrent::map(m_game_data, [this, cancel = m_size_watcher_cancel, dev_flash = g_cfg_vfs.get_dev_flash()](const game_info& game) -> void
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{
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if (game)
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{
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if (game->info.path.starts_with(dev_flash))
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{
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// Do not report size of apps inside /dev_flash (it does not make sense to do so)
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game->info.size_on_disk = 0;
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}
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else
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{
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game->info.size_on_disk = fs::get_dir_size(game->info.path, 1, cancel.get());
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}
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}
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}));
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}
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}
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void game_list_frame::OnRepaintFinished()
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void game_list_frame::OnRepaintFinished()
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@ -3097,8 +3067,6 @@ void game_list_frame::WaitAndAbortRepaintThreads()
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void game_list_frame::WaitAndAbortSizeCalcThreads()
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void game_list_frame::WaitAndAbortSizeCalcThreads()
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{
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{
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gui::utils::stop_future_watcher(m_size_watcher, true, m_size_watcher_cancel);
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for (const game_info& game : m_game_data)
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for (const game_info& game : m_game_data)
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{
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{
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if (game && game->item)
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if (game && game->item)
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@ -173,10 +173,8 @@ private:
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QSet<QString> m_serials;
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QSet<QString> m_serials;
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QMutex m_games_mutex;
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QMutex m_games_mutex;
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lf_queue<game_info> m_games;
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lf_queue<game_info> m_games;
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QFutureWatcher<void> m_size_watcher;
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QFutureWatcher<void> m_refresh_watcher;
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QFutureWatcher<void> m_refresh_watcher;
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QFutureWatcher<movie_item*> m_repaint_watcher;
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QFutureWatcher<movie_item*> m_repaint_watcher;
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std::shared_ptr<atomic_t<bool>> m_size_watcher_cancel;
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QSet<QString> m_hidden_list;
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QSet<QString> m_hidden_list;
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bool m_show_hidden{false};
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bool m_show_hidden{false};
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