mirror of
https://github.com/RPCS3/rpcs3.git
synced 2025-07-08 16:01:42 +12:00
Loader: skip savestate check in add_only mode
This commit is contained in:
parent
ff082b98cb
commit
1e7b2c052a
1 changed files with 29 additions and 26 deletions
|
@ -721,6 +721,8 @@ game_boot_result Emulator::Load(const std::string& title_id, bool add_only, bool
|
|||
{
|
||||
m_ar.reset();
|
||||
|
||||
if (!add_only)
|
||||
{
|
||||
if (m_config_mode == cfg_mode::continuous)
|
||||
{
|
||||
// The program is being booted from another running program
|
||||
|
@ -752,6 +754,7 @@ game_boot_result Emulator::Load(const std::string& title_id, bool add_only, bool
|
|||
|
||||
m_boot_source_type = CELL_GAME_GAMETYPE_SYS;
|
||||
}
|
||||
}
|
||||
|
||||
if (!IsStopped())
|
||||
{
|
||||
|
@ -1423,8 +1426,8 @@ game_boot_result Emulator::Load(const std::string& title_id, bool add_only, bool
|
|||
argv[7] = "2"; // ??? arg7 2 -- full screen on/off 2/1 ?
|
||||
argv[8] = "1"; // ??? arg8 2 -- smoothing on/off = 1/0 ?
|
||||
|
||||
//TODO, this seems like it would normally be done by sysutil etc
|
||||
//Basically make 2 128KB memory cards 0 filled and let the games handle formatting.
|
||||
// TODO, this seems like it would normally be done by sysutil etc
|
||||
// Basically make 2 128KB memory cards 0 filled and let the games handle formatting.
|
||||
|
||||
fs::file card_1_file(vfs::get("/dev_hdd0/savedata/vmc/" + argv[1]), fs::write + fs::create);
|
||||
card_1_file.trunc(128 * 1024);
|
||||
|
|
Loading…
Add table
Add a link
Reference in a new issue