Loader: skip savestate check in add_only mode

This commit is contained in:
Megamouse 2022-11-09 21:23:05 +01:00 committed by Ivan
parent ff082b98cb
commit 1e7b2c052a

View file

@ -721,6 +721,8 @@ game_boot_result Emulator::Load(const std::string& title_id, bool add_only, bool
{ {
m_ar.reset(); m_ar.reset();
if (!add_only)
{
if (m_config_mode == cfg_mode::continuous) if (m_config_mode == cfg_mode::continuous)
{ {
// The program is being booted from another running program // The program is being booted from another running program
@ -752,6 +754,7 @@ game_boot_result Emulator::Load(const std::string& title_id, bool add_only, bool
m_boot_source_type = CELL_GAME_GAMETYPE_SYS; m_boot_source_type = CELL_GAME_GAMETYPE_SYS;
} }
}
if (!IsStopped()) if (!IsStopped())
{ {
@ -1423,8 +1426,8 @@ game_boot_result Emulator::Load(const std::string& title_id, bool add_only, bool
argv[7] = "2"; // ??? arg7 2 -- full screen on/off 2/1 ? argv[7] = "2"; // ??? arg7 2 -- full screen on/off 2/1 ?
argv[8] = "1"; // ??? arg8 2 -- smoothing on/off = 1/0 ? argv[8] = "1"; // ??? arg8 2 -- smoothing on/off = 1/0 ?
//TODO, this seems like it would normally be done by sysutil etc // TODO, this seems like it would normally be done by sysutil etc
//Basically make 2 128KB memory cards 0 filled and let the games handle formatting. // Basically make 2 128KB memory cards 0 filled and let the games handle formatting.
fs::file card_1_file(vfs::get("/dev_hdd0/savedata/vmc/" + argv[1]), fs::write + fs::create); fs::file card_1_file(vfs::get("/dev_hdd0/savedata/vmc/" + argv[1]), fs::write + fs::create);
card_1_file.trunc(128 * 1024); card_1_file.trunc(128 * 1024);