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Migration to named_thread<>
Add atomic_t<>::try_dec instead of fetch_dec_sat Add atomic_t<>::try_inc GDBDebugServer is broken (needs rewrite) Removed old_thread class (former named_thread) Removed storing/rethrowing exceptions from thread Emu.Stop doesn't inject an exception anymore task_stack helper class removed thread_base simplified (no shared_from_this) thread_ctrl::spawn simplified (creates detached thread) Implemented overrideable thread detaching logic Disabled cellAdec, cellDmux, cellFsAio SPUThread renamed to spu_thread RawSPUThread removed, spu_thread used instead Disabled deriving from ppu_thread Partial support for thread renaming lv2_timer... simplified, screw it idm/fxm: butchered support for on_stop/on_init vm: improved allocation structure (added size)
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8ca6c9fff0
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82 changed files with 1820 additions and 2023 deletions
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@ -1002,13 +1002,13 @@ DECLARE(lv2_obj::g_ppu);
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DECLARE(lv2_obj::g_pending);
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DECLARE(lv2_obj::g_waiting);
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void lv2_obj::sleep_timeout(old_thread& thread, u64 timeout)
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void lv2_obj::sleep_timeout(cpu_thread& thread, u64 timeout)
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{
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std::lock_guard lock(g_mutex);
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const u64 start_time = get_system_time();
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if (auto ppu = dynamic_cast<ppu_thread*>(&thread))
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if (auto ppu = static_cast<ppu_thread*>(thread.id_type() == 1 ? &thread : nullptr))
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{
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LOG_TRACE(PPU, "sleep() - waiting (%zu)", g_pending.size());
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@ -1123,7 +1123,7 @@ void lv2_obj::awake(cpu_thread& cpu, u32 prio)
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}
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// Remove pending if necessary
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if (!g_pending.empty() && cpu.get() == thread_ctrl::get_current())
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if (!g_pending.empty() && &cpu == get_current_cpu_thread())
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{
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unqueue(g_pending, &cpu);
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}
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@ -1165,7 +1165,7 @@ void lv2_obj::schedule_all()
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target->state ^= (cpu_flag::signal + cpu_flag::suspend);
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target->start_time = 0;
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if (target->get() != thread_ctrl::get_current())
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if (target != get_current_cpu_thread())
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{
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target->notify();
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}
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