Migration to named_thread<>

Add atomic_t<>::try_dec instead of fetch_dec_sat
Add atomic_t<>::try_inc
GDBDebugServer is broken (needs rewrite)
Removed old_thread class (former named_thread)
Removed storing/rethrowing exceptions from thread
Emu.Stop doesn't inject an exception anymore
task_stack helper class removed
thread_base simplified (no shared_from_this)
thread_ctrl::spawn simplified (creates detached thread)
Implemented overrideable thread detaching logic
Disabled cellAdec, cellDmux, cellFsAio
SPUThread renamed to spu_thread
RawSPUThread removed, spu_thread used instead
Disabled deriving from ppu_thread
Partial support for thread renaming
lv2_timer... simplified, screw it
idm/fxm: butchered support for on_stop/on_init
vm: improved allocation structure (added size)
This commit is contained in:
Nekotekina 2018-10-11 01:17:19 +03:00
parent 8ca6c9fff0
commit 1b37e775be
82 changed files with 1820 additions and 2023 deletions

View file

@ -40,7 +40,7 @@ public:
const u64 ALL_THREADS = 0xffffffffffffffff;
const u64 ANY_THREAD = 0;
class GDBDebugServer : public old_thread
class GDBDebugServer
{
socket_t server_socket;
socket_t client_socket;
@ -112,29 +112,16 @@ class GDBDebugServer : public old_thread
bool cmd_set_breakpoint(gdb_cmd& cmd);
bool cmd_remove_breakpoint(gdb_cmd& cmd);
protected:
void on_task() override final;
void on_exit() override final;
public:
bool from_breakpoint = true;
bool stop = false;
bool paused = false;
u64 pausedBy;
virtual std::string get_name() const;
virtual void on_stop() override final;
void operator()();
void pause_from(cpu_thread* t);
};
extern u32 g_gdb_debugger_id;
template <>
struct id_manager::on_stop<GDBDebugServer> {
static inline void func(GDBDebugServer* ptr)
{
if (ptr) ptr->on_stop();
}
};
#endif