rsx: Restructure programs

- Also re-enable pipeline optimizations
This commit is contained in:
kd-11 2018-10-20 17:43:00 +03:00 committed by kd-11
parent b0a6b72ce8
commit 1ad76ad331
21 changed files with 777 additions and 439 deletions

View file

@ -1,4 +1,4 @@
#include "stdafx.h"
#include "stdafx.h"
#include "VKHelpers.h"
namespace vk
@ -23,23 +23,17 @@ namespace vk
program& program::load_uniforms(program_domain domain, const std::vector<program_input>& inputs)
{
std::vector<program_input> store = uniforms;
uniforms.resize(0);
for (auto &item : store)
{
uniforms.push_back(item);
}
for (auto &item : inputs)
uniforms.push_back(item);
{
uniforms[item.type].push_back(item);
}
return *this;
}
bool program::has_uniform(std::string uniform_name)
bool program::has_uniform(program_input_type type, const std::string &uniform_name)
{
for (auto &uniform : uniforms)
for (const auto &uniform : uniforms[type])
{
if (uniform.name == uniform_name)
return true;
@ -48,20 +42,25 @@ namespace vk
return false;
}
void program::bind_uniform(const VkDescriptorImageInfo &image_descriptor, std::string uniform_name, VkDescriptorSet &descriptor_set)
void program::bind_uniform(const VkDescriptorImageInfo &image_descriptor, const std::string& uniform_name, VkDescriptorSet &descriptor_set)
{
for (auto &uniform : uniforms)
for (const auto &uniform : uniforms[program_input_type::input_type_texture])
{
if (uniform.name == uniform_name)
{
VkWriteDescriptorSet descriptor_writer = {};
descriptor_writer.sType = VK_STRUCTURE_TYPE_WRITE_DESCRIPTOR_SET;
descriptor_writer.dstSet = descriptor_set;
descriptor_writer.descriptorCount = 1;
descriptor_writer.pImageInfo = &image_descriptor;
descriptor_writer.descriptorType = VK_DESCRIPTOR_TYPE_COMBINED_IMAGE_SAMPLER;
descriptor_writer.dstArrayElement = 0;
descriptor_writer.dstBinding = uniform.location;
const VkWriteDescriptorSet descriptor_writer =
{
VK_STRUCTURE_TYPE_WRITE_DESCRIPTOR_SET, // sType
nullptr, // pNext
descriptor_set, // dstSet
uniform.location, // dstBinding
0, // dstArrayElement
1, // descriptorCount
VK_DESCRIPTOR_TYPE_COMBINED_IMAGE_SAMPLER, // descriptorType
&image_descriptor, // pImageInfo
nullptr, // pBufferInfo
nullptr // pTexelBufferView
};
vkUpdateDescriptorSets(m_device, 1, &descriptor_writer, 0, nullptr);
attribute_location_mask |= (1ull << uniform.location);
@ -77,20 +76,25 @@ namespace vk
bind_buffer(buffer_descriptor, binding_point, VK_DESCRIPTOR_TYPE_UNIFORM_BUFFER, descriptor_set);
}
void program::bind_uniform(const VkBufferView &buffer_view, const std::string &binding_name, VkDescriptorSet &descriptor_set)
void program::bind_uniform(const VkBufferView &buffer_view, program_input_type type, const std::string &binding_name, VkDescriptorSet &descriptor_set)
{
for (auto &uniform : uniforms)
for (const auto &uniform : uniforms[type])
{
if (uniform.name == binding_name)
{
VkWriteDescriptorSet descriptor_writer = {};
descriptor_writer.sType = VK_STRUCTURE_TYPE_WRITE_DESCRIPTOR_SET;
descriptor_writer.dstSet = descriptor_set;
descriptor_writer.descriptorCount = 1;
descriptor_writer.pTexelBufferView = &buffer_view;
descriptor_writer.descriptorType = VK_DESCRIPTOR_TYPE_UNIFORM_TEXEL_BUFFER;
descriptor_writer.dstArrayElement = 0;
descriptor_writer.dstBinding = uniform.location;
const VkWriteDescriptorSet descriptor_writer =
{
VK_STRUCTURE_TYPE_WRITE_DESCRIPTOR_SET, // sType
nullptr, // pNext
descriptor_set, // dstSet
uniform.location, // dstBinding
0, // dstArrayElement
1, // descriptorCount
VK_DESCRIPTOR_TYPE_UNIFORM_TEXEL_BUFFER,// descriptorType
nullptr, // pImageInfo
nullptr, // pBufferInfo
&buffer_view // pTexelBufferView
};
vkUpdateDescriptorSets(m_device, 1, &descriptor_writer, 0, nullptr);
attribute_location_mask |= (1ull << uniform.location);
@ -103,14 +107,19 @@ namespace vk
void program::bind_buffer(const VkDescriptorBufferInfo &buffer_descriptor, uint32_t binding_point, VkDescriptorType type, VkDescriptorSet &descriptor_set)
{
VkWriteDescriptorSet descriptor_writer = {};
descriptor_writer.sType = VK_STRUCTURE_TYPE_WRITE_DESCRIPTOR_SET;
descriptor_writer.dstSet = descriptor_set;
descriptor_writer.descriptorCount = 1;
descriptor_writer.pBufferInfo = &buffer_descriptor;
descriptor_writer.descriptorType = type;
descriptor_writer.dstArrayElement = 0;
descriptor_writer.dstBinding = binding_point;
const VkWriteDescriptorSet descriptor_writer =
{
VK_STRUCTURE_TYPE_WRITE_DESCRIPTOR_SET, // sType
nullptr, // pNext
descriptor_set, // dstSet
binding_point, // dstBinding
0, // dstArrayElement
1, // descriptorCount
type, // descriptorType
nullptr, // pImageInfo
&buffer_descriptor, // pBufferInfo
nullptr // pTexelBufferView
};
vkUpdateDescriptorSets(m_device, 1, &descriptor_writer, 0, nullptr);
attribute_location_mask |= (1ull << binding_point);
@ -121,10 +130,9 @@ namespace vk
if (vertex_attributes_mask)
return vertex_attributes_mask;
for (auto &uniform : uniforms)
for (const auto &uniform : uniforms[program_input_type::input_type_texel_buffer])
{
if (uniform.domain == program_domain::glsl_vertex_program &&
uniform.type == program_input_type::input_type_texel_buffer)
if (uniform.domain == program_domain::glsl_vertex_program)
{
vertex_attributes_mask |= (1ull << (uniform.location - VERTEX_BUFFERS_FIRST_BIND_SLOT));
}