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Basic Save Manager (#2924)
* The basic unstubbing. Save entries will be listed and you can select a save. If you select none, then it'll work as well. WIP * Filled out the trivial parts of the info dialog. * Finish implementation and clean up. No "maintain" dialog or context menu for now until the copy/delete functions are implemented. * Fix crash * Update cellSaveData.cpp
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7 changed files with 180 additions and 266 deletions
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#include "Emu/Memory/Memory.h"
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#include "save_data_dialog.h"
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#include "save_data_utility.h"
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s32 save_data_dialog::ShowSaveDataList(std::vector<SaveDataEntry>& save_entries, s32 focused, vm::ptr<CellSaveDataListSet> listSet)
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s32 save_data_dialog::ShowSaveDataList(std::vector<SaveDataEntry>& save_entries, s32 focused, bool isSaving, vm::ptr<CellSaveDataListSet> listSet)
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{
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return focused;
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save_data_list_dialog sdid(save_entries, focused, isSaving);
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sdid.exec();
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return sdid.GetSelection();
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}
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