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Qt: fix never played nonsense
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b32eecb5a7
commit
15e8cba398
4 changed files with 30 additions and 23 deletions
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@ -2013,7 +2013,7 @@ void game_list_frame::PopulateGameList()
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m_game_list->setItem(row, gui::column_sound, new custom_table_widget_item(GetStringFromU32(game->info.sound_format, localized.sound.format, true)));
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m_game_list->setItem(row, gui::column_parental, new custom_table_widget_item(GetStringFromU32(game->info.parental_lvl, localized.parental.level), Qt::UserRole, game->info.parental_lvl));
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m_game_list->setItem(row, gui::column_last_play, new custom_table_widget_item(locale.toString(last_played, gui::persistent::last_played_date_format_new), Qt::UserRole, last_played));
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m_game_list->setItem(row, gui::column_playtime, new custom_table_widget_item(localized.GetVerboseTimeByMs(elapsed_ms), Qt::UserRole, elapsed_ms));
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m_game_list->setItem(row, gui::column_playtime, new custom_table_widget_item(elapsed_ms == 0 ? tr("Never played") : localized.GetVerboseTimeByMs(elapsed_ms), Qt::UserRole, elapsed_ms));
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m_game_list->setItem(row, gui::column_compat, compat_item);
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if (selected_item == game->info.path + game->info.icon_path)
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