rsx/common: Make RSXFragmentProgram key and not just pointer.

This commit is contained in:
Vincent Lejeune 2016-01-26 20:42:54 +01:00
parent 791070c158
commit 149fa9d750
8 changed files with 39 additions and 24 deletions

View file

@ -335,7 +335,7 @@ public:
u32 ctrl = (vmfprog.outputFromH0 ? 0 : 0x40) | (vmfprog.depthReplace ? 0xe : 0);
std::vector<texture_dimension> td;
RSXFragmentProgram prog;
prog.size = 0, prog.addr = ptr + vmprog.ucode, prog.offset = 0, prog.ctrl = ctrl;
prog.size = 0, prog.addr = vm::base(ptr + vmprog.ucode), prog.offset = 0, prog.ctrl = ctrl;
GLFragmentDecompilerThread(m_glsl_shader, param_array, prog, size).Task();
vm::close();
}