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mem16_t replaced
I think it's not bad to use pointer type when possible, because it's often originally pointer, not reference.
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parent
49b295e332
commit
0d94c78e63
3 changed files with 8 additions and 11 deletions
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@ -361,6 +361,7 @@ int cellSurMixerCreate(const mem_ptr_t<CellSurMixerConfig> config)
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for (auto& p : ssp) if (p.m_active && p.m_created)
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{
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auto v = vm::ptr<s16>::make(p.m_addr); // 16-bit LE audio data
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float left = 0.0f;
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float right = 0.0f;
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float speed = fabs(p.m_speed);
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@ -398,15 +399,12 @@ int cellSurMixerCreate(const mem_ptr_t<CellSurMixerConfig> config)
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p.m_position += (u32)pos_inc;
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if (p.m_channels == 1) // get mono data
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{
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mem16_t v(p.m_addr + pos * sizeof(u16));
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left = right = (float)(s16)re16(v.GetValue()) / 0x8000 * p.m_level;
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left = right = (float)v[pos] / 0x8000 * p.m_level;
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}
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else if (p.m_channels == 2) // get stereo data
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{
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mem16_t v1(p.m_addr + (pos * 2 + 0) * sizeof(u16));
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mem16_t v2(p.m_addr + (pos * 2 + 1) * sizeof(u16));
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left = (float)(s16)re16(v1.GetValue()) / 0x8000 * p.m_level;
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right = (float)(s16)re16(v2.GetValue()) / 0x8000 * p.m_level;
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left = (float)v[pos * 2 + 0] / 0x8000 * p.m_level;
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right = (float)v[pos * 2 + 1] / 0x8000 * p.m_level;
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}
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if (p.m_connected) // mix
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{
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