- Implemented ARM9Thread.

- Improved OpenGL Renderer.
- Improved RAW SPU mfc.
This commit is contained in:
DH 2013-11-03 21:23:16 +02:00
parent 6622dc42b5
commit 0b35be32a4
65 changed files with 3255 additions and 2207 deletions

View file

@ -38,7 +38,7 @@ int sys_ppu_thread_join(u32 thread_id, u32 vptr_addr)
{
sysPrxForUser.Warning("sys_ppu_thread_join(thread_id=%d, vptr_addr=0x%x)", thread_id, vptr_addr);
PPCThread* thr = Emu.GetCPU().GetThread(thread_id);
CPUThread* thr = Emu.GetCPU().GetThread(thread_id);
if(!thr) return CELL_ESRCH;
GetCurrentPPUThread().Wait(*thr);
@ -62,7 +62,7 @@ int sys_ppu_thread_set_priority(u32 thread_id, int prio)
{
sysPrxForUser.Warning("sys_ppu_thread_set_priority(thread_id=%d, prio=%d)", thread_id, prio);
PPCThread* thr = Emu.GetCPU().GetThread(thread_id);
CPUThread* thr = Emu.GetCPU().GetThread(thread_id);
if(!thr) return CELL_ESRCH;
thr->SetPrio(prio);
@ -74,7 +74,7 @@ int sys_ppu_thread_get_priority(u32 thread_id, u32 prio_addr)
{
sysPrxForUser.Log("sys_ppu_thread_get_priority(thread_id=%d, prio_addr=0x%x)", thread_id, prio_addr);
PPCThread* thr = Emu.GetCPU().GetThread(thread_id);
CPUThread* thr = Emu.GetCPU().GetThread(thread_id);
if(!thr) return CELL_ESRCH;
if(!Memory.IsGoodAddr(prio_addr)) return CELL_EFAULT;
@ -101,7 +101,7 @@ int sys_ppu_thread_stop(u32 thread_id)
{
sysPrxForUser.Warning("sys_ppu_thread_stop(thread_id=%d)", thread_id);
PPCThread* thr = Emu.GetCPU().GetThread(thread_id);
CPUThread* thr = Emu.GetCPU().GetThread(thread_id);
if(!thr) return CELL_ESRCH;
thr->Stop();
@ -113,7 +113,7 @@ int sys_ppu_thread_restart(u32 thread_id)
{
sysPrxForUser.Warning("sys_ppu_thread_restart(thread_id=%d)", thread_id);
PPCThread* thr = Emu.GetCPU().GetThread(thread_id);
CPUThread* thr = Emu.GetCPU().GetThread(thread_id);
if(!thr) return CELL_ESRCH;
thr->Stop();
@ -132,13 +132,13 @@ int sys_ppu_thread_create(u32 thread_id_addr, u32 entry, u32 arg, int prio, u32
return CELL_EFAULT;
}
PPCThread& new_thread = Emu.GetCPU().AddThread(PPC_THREAD_PPU);
CPUThread& new_thread = Emu.GetCPU().AddThread(CPU_THREAD_PPU);
Memory.Write32(thread_id_addr, new_thread.GetId());
new_thread.SetEntry(entry);
new_thread.SetArg(0, arg);
new_thread.SetPrio(prio);
new_thread.stack_size = stacksize;
new_thread.SetStackSize(stacksize);
//new_thread.flags = flags;
new_thread.SetName(Memory.ReadString(threadname_addr));
new_thread.Run();
@ -155,7 +155,7 @@ void sys_ppu_thread_once(u32 once_ctrl_addr, u32 entry)
{
Memory.Write32(once_ctrl_addr, SYS_PPU_THREAD_DONE_INIT);
PPCThread& new_thread = Emu.GetCPU().AddThread(PPC_THREAD_PPU);
CPUThread& new_thread = Emu.GetCPU().AddThread(CPU_THREAD_PPU);
new_thread.SetEntry(entry);
new_thread.Run();
new_thread.Exec();