- Implemented ARM9Thread.

- Improved OpenGL Renderer.
- Improved RAW SPU mfc.
This commit is contained in:
DH 2013-11-03 21:23:16 +02:00
parent 6622dc42b5
commit 0b35be32a4
65 changed files with 3255 additions and 2207 deletions

View file

@ -1,6 +1,12 @@
#pragma once
#include "MemoryBlock.h"
enum MemoryType
{
Memory_PS3,
Memory_Vita,
};
class MemoryBase
{
NullMemoryBlock NullMem;
@ -126,21 +132,29 @@ public:
return true;
}
void Init()
void Init(MemoryType type)
{
if(m_inited) return;
m_inited = true;
ConLog.Write("Initing memory...");
MemoryBlocks.Add(MainMem.SetRange(0x00010000, 0x2FFF0000));
MemoryBlocks.Add(PRXMem.SetRange(0x30000000, 0x10000000));
MemoryBlocks.Add(RSXCMDMem.SetRange(0x40000000, 0x10000000));
MemoryBlocks.Add(MmaperMem.SetRange(0xB0000000, 0x10000000));
MemoryBlocks.Add(RSXFBMem.SetRange(0xC0000000, 0x10000000));
MemoryBlocks.Add(StackMem.SetRange(0xD0000000, 0x10000000));
//MemoryBlocks.Add(SpuRawMem.SetRange(0xE0000000, 0x10000000));
//MemoryBlocks.Add(SpuThrMem.SetRange(0xF0000000, 0x10000000));
switch(type)
{
case Memory_PS3:
MemoryBlocks.Add(MainMem.SetRange(0x00010000, 0x2FFF0000));
MemoryBlocks.Add(PRXMem.SetRange(0x30000000, 0x10000000));
MemoryBlocks.Add(RSXCMDMem.SetRange(0x40000000, 0x10000000));
MemoryBlocks.Add(MmaperMem.SetRange(0xB0000000, 0x10000000));
MemoryBlocks.Add(RSXFBMem.SetRange(0xC0000000, 0x10000000));
MemoryBlocks.Add(StackMem.SetRange(0xD0000000, 0x10000000));
//MemoryBlocks.Add(SpuRawMem.SetRange(0xE0000000, 0x10000000));
//MemoryBlocks.Add(SpuThrMem.SetRange(0xF0000000, 0x10000000));
break;
case Memory_Vita:
break;
}
ConLog.Write("Memory initialized.");
}
@ -181,15 +195,6 @@ public:
MemoryBlocks.Clear();
}
void Reset()
{
if(!m_inited) return;
ConLog.Write("Resetting memory...");
Close();
Init();
}
void Write8(const u64 addr, const u8 data);
void Write16(const u64 addr, const u16 data);
void Write32(const u64 addr, const u32 data);