Use empty() instead of comparing size() with 0

Recommendation from Clang-Tidy: https://clang.llvm.org/extra/clang-tidy/checks/readability-container-size-empty.html
This commit is contained in:
scribam 2019-06-01 15:25:33 +02:00 committed by Ivan
parent bf557ea6e6
commit 09c9996f31
23 changed files with 33 additions and 33 deletions

View file

@ -155,7 +155,7 @@ emu_settings::Render_Creator::Render_Creator()
device_enum_context.makeCurrentInstance(instance_handle);
std::vector<vk::physical_device>& gpus = device_enum_context.enumerateDevices();
if (gpus.size() > 0)
if (!gpus.empty())
{
//A device with vulkan support found. Init data
supportsVulkan = true;