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misc: get rid of some compiler warnings
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7 changed files with 21 additions and 19 deletions
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@ -980,7 +980,7 @@ void game_list_frame::PopulateGameGrid(uint maxCols, const QSize& image_size, co
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}
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// Get number of things that'll be in grid and precompute grid size.
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int entries = 0;
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uint entries = 0;
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for (const GUI_GameInfo& game : m_game_data)
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{
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if (qstr(game.info.category) == category::disc_Game || qstr(game.info.category) == category::hdd_Game)
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