Qt: use seperate icon sizes for game list and game grid

This commit is contained in:
Megamouse 2018-03-22 13:54:07 +01:00 committed by Ani
parent e6cb4df877
commit 05fc49506a
4 changed files with 29 additions and 15 deletions

View file

@ -127,6 +127,7 @@ namespace gui
const gui_save gl_sortCol = gui_save(game_list, "sortCol", 1);
const gui_save gl_state = gui_save(game_list, "state", QByteArray());
const gui_save gl_iconSize = gui_save(game_list, "iconSize", get_Index(gl_icon_size_small));
const gui_save gl_iconSizeGrid = gui_save(game_list, "iconSizeGrid", get_Index(gl_icon_size_small));
const gui_save gl_iconColor = gui_save(game_list, "iconColor", gl_icon_color);
const gui_save gl_listMode = gui_save(game_list, "listMode", true);
const gui_save gl_textFactor = gui_save(game_list, "textFactor", (qreal) 2.0);