mirror of
https://github.com/RPCS3/rpcs3.git
synced 2025-07-09 00:11:24 +12:00
sys_process_is_spu_lock_line_reservation_address
Formatting changed a bit
This commit is contained in:
parent
626133c0eb
commit
0044141631
17 changed files with 72 additions and 81 deletions
|
@ -436,7 +436,7 @@ std::string GLVertexDecompilerThread::BuildCode()
|
|||
"%s\n"
|
||||
"%s";
|
||||
|
||||
return fmt::Format(prot, p.c_str(), fp.c_str(), f.c_str());
|
||||
return fmt::Format(prot.c_str(), p.c_str(), fp.c_str(), f.c_str());
|
||||
}
|
||||
|
||||
void GLVertexDecompilerThread::Task()
|
||||
|
@ -648,7 +648,7 @@ void GLVertexProgram::Compile()
|
|||
delete[] buf;
|
||||
}
|
||||
|
||||
LOG_NOTICE(RSX, shader);
|
||||
LOG_NOTICE(RSX, "%s", shader.c_str());
|
||||
Emu.Pause();
|
||||
}
|
||||
//else LOG_WARNING(RSX, "Vertex shader compiled successfully!");
|
||||
|
|
Loading…
Add table
Add a link
Reference in a new issue