Cemu/src/gui/input/HotkeySettings.cpp

352 lines
10 KiB
C++

#include "gui/input/HotkeySettings.h"
#include <config/ActiveSettings.h>
#include <gui/guiWrapper.h>
#include "input/InputManager.h"
#include "HotkeySettings.h"
extern WindowInfo g_window_info;
const std::unordered_map<sHotkeyCfg*, std::function<void(void)>> HotkeySettings::s_cfgHotkeyToFuncMap{
{&s_cfgHotkeys.toggleFullscreen, [](void) { s_mainWindow->ShowFullScreen(!s_mainWindow->IsFullScreen()); }},
{&s_cfgHotkeys.toggleFullscreenAlt, [](void) { s_mainWindow->ShowFullScreen(!s_mainWindow->IsFullScreen()); }},
{&s_cfgHotkeys.exitFullscreen, [](void) { s_mainWindow->ShowFullScreen(false); }},
{&s_cfgHotkeys.takeScreenshot, [](void) { g_window_info.has_screenshot_request = true; }},
{&s_cfgHotkeys.toggleFastForward, [](void) { ActiveSettings::SetTimerShiftFactor((ActiveSettings::GetTimerShiftFactor() < 3) ? 3 : 1); }},
};
struct HotkeyEntry
{
enum class InputButtonType : wxWindowID {
Keyboard,
Controller,
};
std::unique_ptr<wxStaticText> name;
std::unique_ptr<wxButton> keyInput;
std::unique_ptr<wxButton> controllerInput;
sHotkeyCfg& hotkey;
HotkeyEntry(wxStaticText* name, wxButton* keyInput, wxButton* controllerInput, sHotkeyCfg& hotkey)
: name(name), keyInput(keyInput), controllerInput(controllerInput), hotkey(hotkey)
{
keyInput->SetClientData(&hotkey);
keyInput->SetId(static_cast<wxWindowID>(InputButtonType::Keyboard));
controllerInput->SetClientData(&hotkey);
controllerInput->SetId(static_cast<wxWindowID>(InputButtonType::Controller));
}
};
HotkeySettings::HotkeySettings(wxWindow* parent)
: wxFrame(parent, wxID_ANY, "Hotkey Settings")
{
SetIcon(wxICON(X_HOTKEY_SETTINGS));
m_sizer = new wxFlexGridSizer(0, 3, 10, 10);
m_sizer->AddGrowableCol(1);
m_sizer->AddGrowableCol(2);
m_panel = new wxPanel(this, wxID_ANY, wxDefaultPosition, wxDefaultSize, wxBORDER_SIMPLE);
m_panel->SetSizer(m_sizer);
Center();
SetActiveController();
CreateColumnHeaders();
/* global modifier */
CreateHotkeyRow("Hotkey modifier", s_cfgHotkeys.modifiers);
m_hotkeys.at(0).keyInput->Hide();
/* hotkeys */
CreateHotkeyRow("Toggle fullscreen", s_cfgHotkeys.toggleFullscreen);
CreateHotkeyRow("Take screenshot", s_cfgHotkeys.takeScreenshot);
CreateHotkeyRow("Toggle fast-forward", s_cfgHotkeys.toggleFastForward);
m_controllerTimer = new wxTimer(this);
Bind(wxEVT_TIMER, &HotkeySettings::OnControllerTimer, this);
m_sizer->SetSizeHints(this);
}
HotkeySettings::~HotkeySettings()
{
m_controllerTimer->Stop();
if (m_needToSave)
{
g_config.Save();
}
}
void HotkeySettings::Init(wxFrame* mainWindowFrame)
{
s_keyboardHotkeyToFuncMap.reserve(s_cfgHotkeyToFuncMap.size());
for (const auto& [cfgHotkey, func] : s_cfgHotkeyToFuncMap)
{
auto keyboardHotkey = cfgHotkey->keyboard.raw;
if (keyboardHotkey > 0)
{
s_keyboardHotkeyToFuncMap[keyboardHotkey] = func;
}
auto controllerHotkey = cfgHotkey->controller;
if (controllerHotkey > 0)
{
s_controllerHotkeyToFuncMap[controllerHotkey] = func;
}
}
s_mainWindow = mainWindowFrame;
}
void HotkeySettings::CreateColumnHeaders(void)
{
auto* emptySpace = new wxStaticText(m_panel, wxID_ANY, wxEmptyString, wxDefaultPosition, wxDefaultSize, wxALIGN_CENTER_HORIZONTAL);
auto* keyboard = new wxStaticText(m_panel, wxID_ANY, "Keyboard", wxDefaultPosition, wxDefaultSize, wxALIGN_CENTER_HORIZONTAL);
auto* controller = new wxStaticText(m_panel, wxID_ANY, "Controller", wxDefaultPosition, wxDefaultSize, wxALIGN_CENTER_HORIZONTAL);
keyboard->SetMinSize(m_minButtonSize);
controller->SetMinSize(m_minButtonSize);
auto flags = wxSizerFlags().Expand();
m_sizer->Add(emptySpace, flags);
m_sizer->Add(keyboard, flags);
m_sizer->Add(controller, flags);
}
void HotkeySettings::CreateHotkeyRow(const wxString& label, sHotkeyCfg& cfgHotkey)
{
auto* name = new wxStaticText(m_panel, wxID_ANY, label);
auto* keyInput = new wxButton(m_panel, wxID_ANY, To_wxString(cfgHotkey.keyboard), wxDefaultPosition, wxDefaultSize, wxWANTS_CHARS | wxBU_EXACTFIT);
auto* controllerInput = new wxButton(m_panel, wxID_ANY, To_wxString(cfgHotkey.controller), wxDefaultPosition, wxDefaultSize, wxWANTS_CHARS | wxBU_EXACTFIT);
/* for starting input */
keyInput->Bind(wxEVT_BUTTON, &HotkeySettings::OnKeyboardHotkeyInputLeftClick, this);
controllerInput->Bind(wxEVT_BUTTON, &HotkeySettings::OnControllerHotkeyInputLeftClick, this);
/* for cancelling and clearing input */
keyInput->Connect(wxEVT_RIGHT_UP, wxMouseEventHandler(HotkeySettings::OnHotkeyInputRightClick), NULL, this);
controllerInput->Connect(wxEVT_RIGHT_UP, wxMouseEventHandler(HotkeySettings::OnHotkeyInputRightClick), NULL, this);
keyInput->SetMinSize(m_minButtonSize);
controllerInput->SetMinSize(m_minButtonSize);
auto flags = wxSizerFlags().Expand();
m_sizer->Add(name, flags);
m_sizer->Add(keyInput, flags);
m_sizer->Add(controllerInput, flags);
m_hotkeys.emplace_back(name, keyInput, controllerInput, cfgHotkey);
}
void HotkeySettings::OnControllerTimer(wxTimerEvent& event)
{
if (m_activeController.expired())
{
m_controllerTimer->Stop();
return;
}
auto& controller = *m_activeController.lock();
auto buttons = controller.update_state().buttons;
if (!buttons.IsIdle())
{
for (const auto& newHotkey : buttons.GetButtonList())
{
m_controllerTimer->Stop();
auto* inputButton = static_cast<wxButton*>(m_controllerTimer->GetClientData());
auto& cfgHotkey = *static_cast<sHotkeyCfg*>(inputButton->GetClientData());
auto oldHotkey = cfgHotkey.controller;
cfgHotkey.controller = newHotkey;
/* don't bind modifier to map */
if (&cfgHotkey != &s_cfgHotkeys.modifiers)
{
s_controllerHotkeyToFuncMap.erase(oldHotkey);
s_controllerHotkeyToFuncMap[newHotkey] = s_cfgHotkeyToFuncMap.at(&cfgHotkey);
}
m_needToSave |= true;
FinalizeInput<ControllerHotkey_t>(inputButton);
return;
}
}
}
void HotkeySettings::OnKeyboardHotkeyInputLeftClick(wxCommandEvent& event)
{
auto* inputButton = static_cast<wxButton*>(event.GetEventObject());
if (m_activeInputButton)
{
/* ignore multiple clicks of the same button */
if (inputButton == m_activeInputButton) return;
RestoreInputButton(m_activeInputButton);
}
inputButton->Bind(wxEVT_KEY_UP, &HotkeySettings::OnKeyUp, this);
inputButton->SetLabelText('_');
m_activeInputButton = inputButton;
}
void HotkeySettings::OnControllerHotkeyInputLeftClick(wxCommandEvent& event)
{
auto* inputButton = static_cast<wxButton*>(event.GetEventObject());
if (m_activeInputButton)
{
/* ignore multiple clicks of the same button */
if (inputButton == m_activeInputButton) return;
RestoreInputButton(m_activeInputButton);
}
m_controllerTimer->Stop();
if (!SetActiveController())
{
return;
}
inputButton->SetLabelText('_');
m_controllerTimer->SetClientData(inputButton);
m_controllerTimer->Start(25);
m_activeInputButton = inputButton;
}
void HotkeySettings::OnHotkeyInputRightClick(wxMouseEvent& event)
{
if (m_activeInputButton)
{
RestoreInputButton(m_activeInputButton);
return;
}
auto* inputButton = static_cast<wxButton*>(event.GetEventObject());
auto& cfgHotkey = *static_cast<sHotkeyCfg*>(inputButton->GetClientData());
using InputButtonType = HotkeyEntry::InputButtonType;
switch (static_cast<InputButtonType>(inputButton->GetId()))
{
case InputButtonType::Keyboard: {
uKeyboardHotkey newHotkey{};
if (cfgHotkey.keyboard.raw != newHotkey.raw)
{
m_needToSave |= true;
s_keyboardHotkeyToFuncMap.erase(cfgHotkey.keyboard.raw);
cfgHotkey.keyboard = newHotkey;
FinalizeInput<uKeyboardHotkey>(inputButton);
}
} break;
case InputButtonType::Controller: {
ControllerHotkey_t newHotkey{ -1 };
if (cfgHotkey.controller != newHotkey)
{
m_needToSave |= true;
s_controllerHotkeyToFuncMap.erase(cfgHotkey.controller);
cfgHotkey.controller = newHotkey;
FinalizeInput<ControllerHotkey_t>(inputButton);
}
} break;
}
}
bool HotkeySettings::SetActiveController(void)
{
auto emulated_controller = InputManager::instance().get_controller(0);
if (emulated_controller.use_count() <= 1)
{
return false;
}
const auto& controllers = emulated_controller->get_controllers();
if (controllers.empty())
{
return false;
}
m_activeController = controllers.at(0);
return true;
}
void HotkeySettings::OnKeyUp(wxKeyEvent& event)
{
auto* inputButton = static_cast<wxButton*>(event.GetEventObject());
auto& cfgHotkey = *static_cast<sHotkeyCfg*>(inputButton->GetClientData());
if (auto keycode = event.GetKeyCode(); IsValidKeycodeUp(keycode))
{
auto oldHotkey = cfgHotkey.keyboard;
uKeyboardHotkey newHotkey{};
newHotkey.key = keycode;
newHotkey.alt = event.AltDown();
newHotkey.ctrl = event.ControlDown();
newHotkey.shift = event.ShiftDown();
if ((newHotkey.raw != oldHotkey.raw) &&
(s_keyboardHotkeyToFuncMap.find(newHotkey.raw) == s_keyboardHotkeyToFuncMap.end()))
{
m_needToSave |= true;
cfgHotkey.keyboard = newHotkey;
s_keyboardHotkeyToFuncMap.erase(oldHotkey.raw);
s_keyboardHotkeyToFuncMap[newHotkey.raw] = s_cfgHotkeyToFuncMap.at(&cfgHotkey);
}
}
FinalizeInput<uKeyboardHotkey>(inputButton);
}
template <typename T>
void HotkeySettings::FinalizeInput(wxButton* inputButton)
{
auto& cfgHotkey = *static_cast<sHotkeyCfg*>(inputButton->GetClientData());
if constexpr (std::is_same_v<T, uKeyboardHotkey>)
{
inputButton->Unbind(wxEVT_KEY_UP, &HotkeySettings::OnKeyUp, this);
inputButton->SetLabelText(To_wxString(cfgHotkey.keyboard));
} else if constexpr (std::is_same_v<T, ControllerHotkey_t>)
{
inputButton->SetLabelText(To_wxString(cfgHotkey.controller));
}
m_activeInputButton = nullptr;
}
void HotkeySettings::RestoreInputButton(wxButton* inputButton)
{
using InputButtonType = HotkeyEntry::InputButtonType;
switch (static_cast<InputButtonType>(inputButton->GetId()))
{
case InputButtonType::Keyboard: {
FinalizeInput<uKeyboardHotkey>(inputButton);
} break;
case InputButtonType::Controller: {
FinalizeInput<ControllerHotkey_t>(inputButton);
}
}
}
bool HotkeySettings::IsValidKeycodeUp(int keycode)
{
switch (keycode)
{
case WXK_NONE:
case WXK_ESCAPE:
case WXK_ALT:
case WXK_CONTROL:
case WXK_SHIFT:
return false;
default:
return true;
}
}
wxString HotkeySettings::To_wxString(uKeyboardHotkey hotkey)
{
wxString ret_val{};
if (hotkey.raw)
{
if (hotkey.alt)
{
ret_val.append("ALT + ");
}
if (hotkey.ctrl)
{
ret_val.append("CTRL + ");
}
if (hotkey.shift)
{
ret_val.append("SHIFT + ");
}
ret_val.append(wxAcceleratorEntry(0, hotkey.key).ToString());
}
return ret_val;
}
wxString HotkeySettings::To_wxString(ControllerHotkey_t hotkey)
{
wxString ret_val{};
if ((hotkey != -1) && !m_activeController.expired())
{
ret_val = m_activeController.lock()->get_button_name(hotkey);
}
return ret_val;
}