Cemu/src/Cafe/HW/Espresso/Debugger/DebugSymbolStorage.h
Exzap 028b3f7992
Make controller button code thread-safe (#405)
* Refactor spinlock to meet Lockable requirements
* Input: Refactor button code and make it thread-safe
2022-10-23 15:47:42 +02:00

63 lines
No EOL
1,023 B
C++

#pragma once
#include "util/helpers/fspinlock.h"
enum class DEBUG_SYMBOL_TYPE
{
UNDEFINED,
CODE,
// big-endian types
U64,
U32,
U16,
U8,
S64,
S32,
S16,
S8,
FLOAT,
DOUBLE,
};
class DebugSymbolStorage
{
public:
static void StoreDataType(MPTR address, DEBUG_SYMBOL_TYPE type)
{
s_lock.lock();
s_typeStorage[address] = type;
s_lock.unlock();
}
static DEBUG_SYMBOL_TYPE GetDataType(MPTR address)
{
s_lock.lock();
auto itr = s_typeStorage.find(address);
if (itr == s_typeStorage.end())
{
s_lock.unlock();
return DEBUG_SYMBOL_TYPE::UNDEFINED;
}
DEBUG_SYMBOL_TYPE t = itr->second;
s_lock.unlock();
return t;
}
static void ClearRange(MPTR address, uint32 length)
{
s_lock.lock();
while (length > 0)
{
auto itr = s_typeStorage.find(address);
if (itr != s_typeStorage.end())
s_typeStorage.erase(itr);
address += 4;
length -= 4;
}
s_lock.unlock();
}
private:
static FSpinlock s_lock;
static std::unordered_map<MPTR, DEBUG_SYMBOL_TYPE> s_typeStorage;
};