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48 lines
No EOL
1 KiB
C++
48 lines
No EOL
1 KiB
C++
#pragma once
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#include <set>
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#include <vector>
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#if BOOST_OS_WINDOWS
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#include <WinSock2.h>
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#else
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#include <sys/socket.h>
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#define SOCKET int
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#define closesocket close
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#endif
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typedef signed int WUSOCKET;
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void nsysnet_load();
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WUSOCKET nsysnet_createVirtualSocketFromExistingSocket(SOCKET existingSocket);
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void nsysnet_notifyCloseSharedSocket(SOCKET existingSocket);
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struct wu_fd_set
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{
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uint32be mask;
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};
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void _translateFDSet(fd_set* hostSet, struct wu_fd_set* fdset, sint32 nfds);
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void _translateFDSetRev(struct wu_fd_set* fdset, fd_set* hostSet, sint32 nfds);
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sint32 nsysnet_getVirtualSocketHandleFromHostHandle(SOCKET s);
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namespace nsysnet
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{
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#define NSSL_OK (0)
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#define NSSL_INVALID_CTX (0xFFD7FFFF)
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struct NSSLInternalState_t
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{
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bool destroyed;
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uint32 sslVersion;
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uint32 clientPKI;
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std::set<uint32> serverPKIs;
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std::vector<std::vector<uint8>> serverCustomPKIs;
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};
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NSSLInternalState_t* GetNSSLContext(sint32 index);
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void wuResetFD(struct wu_fd_set* fdset);
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void wuSetFD(struct wu_fd_set* fdset, sint32 fd);
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} |