Cemu/src
Exzap 33167196d9
Wait for gfx pack init before loading shaders (#168)
2.0 introduced a race condition where the shader cache loading screen could load shaders before the graphic packs finished activating, potentially bypassing custom shaders.
Also removed legacy GraphicPack interface (GraphicPack.cpp/.h) since it was only kept around for Cemuhook and removed u8string variant of cemuLog_force since it's no longer used
2022-09-04 01:27:44 +02:00
..
asm build: minor refactoring and fixes 2022-09-02 13:05:15 +02:00
audio Miscellaneous translatable strings improvements and fixes (#159) 2022-09-03 22:55:58 +02:00
Cafe Wait for gfx pack init before loading shaders (#168) 2022-09-04 01:27:44 +02:00
Cemu Wait for gfx pack init before loading shaders (#168) 2022-09-04 01:27:44 +02:00
Common style: use std::enable_if & co instead of boost:: (#153) 2022-09-02 21:06:05 +02:00
config style: use std::enable_if & co instead of boost:: (#153) 2022-09-02 21:06:05 +02:00
gui Wait for gfx pack init before loading shaders (#168) 2022-09-04 01:27:44 +02:00
imgui build: minor refactoring and fixes 2022-09-02 13:05:15 +02:00
input build: minor refactoring and fixes 2022-09-02 13:05:15 +02:00
resource build: minor refactoring and fixes 2022-09-02 13:05:15 +02:00
tools Add all the files 2022-08-22 22:21:23 +02:00
util build: minor refactoring and fixes 2022-09-02 13:05:15 +02:00
CMakeLists.txt build: minor refactoring and fixes 2022-09-02 13:05:15 +02:00
main.cpp Wait for gfx pack init before loading shaders (#168) 2022-09-04 01:27:44 +02:00
mainLLE.cpp Add all the files 2022-08-22 22:21:23 +02:00