.. |
canvas
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support game pad view in a separate window
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2024-08-30 08:57:50 +02:00 |
components
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separate metal shader cache
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2024-11-04 19:03:59 +01:00 |
debugger
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Debugger: Added right click context menu to disasm view + small fixes
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2024-12-16 13:05:22 +01:00 |
dialogs
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Minor localization adjustments (#984)
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2023-09-30 15:27:56 +02:00 |
EmulatedUSBDevices
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nsyshid: Add support for emulated Dimensions Toypad (#1371)
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2024-11-11 08:58:01 +01:00 |
helpers
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Add support for fmt 11 (#1366)
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2024-10-03 08:48:25 +02:00 |
input
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Linux: Allow connecting Wiimotes via L2CAP (#1353)
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2024-12-07 12:02:40 +01:00 |
windows
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debugger: Add symbol support to PPC stack traces
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2024-07-26 06:03:00 +02:00 |
wxcomponents
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Add all the files
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2022-08-22 22:21:23 +02:00 |
CemuApp.cpp
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Merge branch 'main' into metal
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2025-01-07 11:29:17 +01:00 |
CemuApp.h
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Windows default to non-portable + Reworked MLC handling and related UI (#1252)
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2024-07-23 03:13:36 +02:00 |
CemuUpdateWindow.cpp
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Preparations for 2.1 (#1306)
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2024-08-26 11:43:38 +02:00 |
CemuUpdateWindow.h
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Infrastructure for shipping and auto-updating experimental releases (#131)
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2022-08-31 12:04:09 +02:00 |
ChecksumTool.cpp
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Localization improvements and fixes (#956)
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2023-09-08 02:09:03 +02:00 |
ChecksumTool.h
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Add all the files
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2022-08-22 22:21:23 +02:00 |
CMakeLists.txt
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Merge branch 'main' into metal
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2025-01-07 11:29:17 +01:00 |
DownloadGraphicPacksWindow.cpp
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Preparations for 2.1 (#1306)
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2024-08-26 11:43:38 +02:00 |
DownloadGraphicPacksWindow.h
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Add all the files
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2022-08-22 22:21:23 +02:00 |
GameProfileWindow.cpp
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add an option to preserve position invariance
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2024-12-18 16:38:55 +01:00 |
GameProfileWindow.h
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add an option to preserve position invariance
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2024-12-18 16:38:55 +01:00 |
GameUpdateWindow.cpp
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Additional localization fixes (#966)
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2023-09-14 12:47:59 +02:00 |
GameUpdateWindow.h
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Initial support for title switching + better Wii U menu compatibility (#907)
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2023-07-21 13:54:07 +02:00 |
GeneralSettings2.cpp
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add an option to disable framebuffer fetch
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2025-01-11 10:59:28 +01:00 |
GeneralSettings2.h
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add an option to disable framebuffer fetch
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2025-01-11 10:59:28 +01:00 |
GettingStartedDialog.cpp
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Windows default to non-portable + Reworked MLC handling and related UI (#1252)
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2024-07-23 03:13:36 +02:00 |
GettingStartedDialog.h
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Windows default to non-portable + Reworked MLC handling and related UI (#1252)
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2024-07-23 03:13:36 +02:00 |
GraphicPacksWindow2.cpp
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GfxPack: Workaround for invisible detail panel
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2024-08-23 19:26:33 +02:00 |
GraphicPacksWindow2.h
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GraphicPacksWindow: Disable update button when a game is running (#1137)
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2024-03-26 13:09:24 +01:00 |
guiWrapper.cpp
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start metal backend
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2024-07-25 11:18:35 +02:00 |
guiWrapper.h
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Avoid wxGetKeyState since it asserts on Linux with wayland GTK
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2023-10-17 13:06:45 +02:00 |
LoggingWindow.cpp
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start metal backend
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2024-07-25 11:18:35 +02:00 |
LoggingWindow.h
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Add all the files
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2022-08-22 22:21:23 +02:00 |
MainWindow.cpp
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Merge branch 'main' into metal
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2025-01-07 11:29:17 +01:00 |
MainWindow.h
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Windows default to non-portable + Reworked MLC handling and related UI (#1252)
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2024-07-23 03:13:36 +02:00 |
MemorySearcherTool.cpp
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Additional localization fixes (#966)
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2023-09-14 12:47:59 +02:00 |
MemorySearcherTool.h
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Localization improvements and fixes (#956)
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2023-09-08 02:09:03 +02:00 |
PadViewFrame.cpp
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fix: CI when metal is disabled
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2024-10-31 17:13:22 +01:00 |
PadViewFrame.h
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Initial support for title switching + better Wii U menu compatibility (#907)
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2023-07-21 13:54:07 +02:00 |
TitleManager.cpp
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UI: Correctly handle unicode paths during save export
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2024-12-16 13:05:22 +01:00 |
TitleManager.h
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DownloadManager: Always use Nintendo servers + additional streamlining
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2024-04-20 12:19:06 +02:00 |
wxgui.h
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Additional localization fixes (#966)
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2023-09-14 12:47:59 +02:00 |
wxHelper.h
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Localization improvements and fixes (#956)
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2023-09-08 02:09:03 +02:00 |