#include "Cafe/HW/Latte/Renderer/Metal/MetalMemoryManager.h" #include "Cafe/HW/Latte/Renderer/Metal/MetalRenderer.h" const size_t BUFFER_ALLOCATION_SIZE = 8 * 1024 * 1024; MetalBufferAllocator::~MetalBufferAllocator() { for (auto buffer : m_buffers) { buffer->release(); } } MetalBufferAllocation MetalBufferAllocator::GetBufferAllocation(size_t size, size_t alignment) { // Align the size size = (size + alignment - 1) & ~(alignment - 1); // First, try to find a free range for (uint32 i = 0; i < m_freeBufferRanges.size(); i++) { auto& range = m_freeBufferRanges[i]; if (size <= range.size) { MetalBufferAllocation allocation; allocation.bufferIndex = range.bufferIndex; allocation.bufferOffset = range.offset; allocation.data = (uint8*)m_buffers[range.bufferIndex]->contents() + range.offset; range.offset += size; range.size -= size; if (range.size == 0) { m_freeBufferRanges.erase(m_freeBufferRanges.begin() + i); } return allocation; } } // If no free range was found, allocate a new buffer MTL::Buffer* buffer = m_mtlr->GetDevice()->newBuffer(std::max(size, BUFFER_ALLOCATION_SIZE), MTL::ResourceStorageModeShared); MetalBufferAllocation allocation; allocation.bufferIndex = m_buffers.size(); allocation.bufferOffset = 0; allocation.data = buffer->contents(); m_buffers.push_back(buffer); // If the buffer is larger than the requested size, add the remaining space to the free buffer ranges if (size < BUFFER_ALLOCATION_SIZE) { MetalBufferRange range; range.bufferIndex = allocation.bufferIndex; range.offset = size; range.size = BUFFER_ALLOCATION_SIZE - size; m_freeBufferRanges.push_back(range); } return allocation; } MetalMemoryManager::~MetalMemoryManager() { if (m_bufferCache) { m_bufferCache->release(); } } void* MetalMemoryManager::GetTextureUploadBuffer(size_t size) { if (m_textureUploadBuffer.size() < size) { m_textureUploadBuffer.resize(size); } return m_textureUploadBuffer.data(); } void MetalMemoryManager::InitBufferCache(size_t size) { if (m_bufferCache) { printf("MetalMemoryManager::InitBufferCache: buffer cache already initialized\n"); return; } m_bufferCache = m_mtlr->GetDevice()->newBuffer(size, MTL::ResourceStorageModeShared); } void MetalMemoryManager::UploadToBufferCache(const void* data, size_t offset, size_t size) { if ((offset + size) > m_bufferCache->length()) { throw std::runtime_error(std::to_string(offset) + " + " + std::to_string(size) + " > " + std::to_string(m_bufferCache->length())); } if (!m_bufferCache) { printf("MetalMemoryManager::UploadToBufferCache: buffer cache not initialized\n"); return; } memcpy((uint8*)m_bufferCache->contents() + offset, data, size); } void MetalMemoryManager::CopyBufferCache(size_t srcOffset, size_t dstOffset, size_t size) { if (!m_bufferCache) { printf("MetalMemoryManager::CopyBufferCache: buffer cache not initialized\n"); return; } memcpy((uint8*)m_bufferCache->contents() + dstOffset, (uint8*)m_bufferCache->contents() + srcOffset, size); }