#include "gui/input/settings/DefaultControllerSettings.h" #include #include #include #include #include #include #include #include #include "gui/helpers/wxControlObject.h" #include "gui/helpers/wxHelpers.h" #include "gui/components/wxInputDraw.h" #include "gui/input/InputAPIAddWindow.h" DefaultControllerSettings::DefaultControllerSettings(wxWindow* parent, const wxPoint& position, std::shared_ptr controller) : wxDialog(parent, wxID_ANY, _("Controller settings"), position, wxDefaultSize, wxDEFAULT_DIALOG_STYLE), m_controller(std::move(controller)) { m_settings = m_controller->get_settings(); m_rumble_backup = m_settings.rumble; this->SetSizeHints(wxDefaultSize, wxDefaultSize); auto* sizer = new wxBoxSizer(wxVERTICAL); // options { auto* box = new wxStaticBox(this, wxID_ANY, _("Options")); auto* box_sizer = new wxStaticBoxSizer(box, wxVERTICAL); // Motion m_use_motion = new wxCheckBox(box, wxID_ANY, _("Use motion")); m_use_motion->SetValue(m_settings.motion); m_use_motion->Enable(m_controller->has_motion()); box_sizer->Add(m_use_motion, 0, wxEXPAND | wxALL, 5); // Vibration auto* rumbleSizer = new wxBoxSizer(wxHORIZONTAL); const auto rumble = (int)(m_settings.rumble * 100); rumbleSizer->Add(new wxStaticText(box, wxID_ANY, _("Rumble")), 0, wxALL | wxALIGN_CENTER_VERTICAL, 5); m_rumble = new wxSlider(box, wxID_ANY, rumble, 0, 100); rumbleSizer->Add(m_rumble, 1, wxALL | wxEXPAND, 5); const auto text = new wxStaticText(box, wxID_ANY, wxString::Format("%d%%", rumble)); rumbleSizer->Add(text, 0, wxALL | wxALIGN_CENTER_VERTICAL, 5); m_rumble->Bind(wxEVT_SLIDER, &DefaultControllerSettings::on_rumble_change, this, wxID_ANY, wxID_ANY, new wxControlObject(text)); box_sizer->Add(rumbleSizer); sizer->Add(box_sizer, 1, wxALL|wxEXPAND, 5); } auto* row_sizer = new wxBoxSizer(wxHORIZONTAL); // Axis { auto* box = new wxStaticBox(this, wxID_ANY, _("Axis")); auto* box_sizer = new wxStaticBoxSizer(box, wxVERTICAL); { auto* content_sizer = new wxFlexGridSizer(0, 3, 0, 0); // Deadzone const auto deadzone = (int)(m_settings.axis.deadzone * 100); content_sizer->Add(new wxStaticText(box, wxID_ANY, _("Deadzone")), 0, wxALL | wxALIGN_CENTER_VERTICAL, 5); m_axis_deadzone = new wxSlider(box, wxID_ANY, deadzone, 0, 100); content_sizer->Add(m_axis_deadzone, 1, wxALL | wxEXPAND, 5); const auto deadzone_text = new wxStaticText(box, wxID_ANY, wxString::Format("%d%%", deadzone)); content_sizer->Add(deadzone_text, 0, wxALL | wxALIGN_CENTER_VERTICAL, 5); m_axis_deadzone->Bind(wxEVT_SLIDER, &DefaultControllerSettings::on_deadzone_change, this, wxID_ANY, wxID_ANY, new wxControlObject(deadzone_text)); // Range const auto range = (int)(m_settings.axis.range * 100); content_sizer->Add(new wxStaticText(box, wxID_ANY, _("Range")), 0, wxALL | wxALIGN_CENTER_VERTICAL, 5); m_axis_range = new wxSlider(box, wxID_ANY, range, 50, 200); content_sizer->Add(m_axis_range, 1, wxALL | wxEXPAND, 5); const auto range_text = new wxStaticText(box, wxID_ANY, wxString::Format("%d%%", range)); content_sizer->Add(range_text, 0, wxALL | wxALIGN_CENTER_VERTICAL, 5); m_axis_range->Bind(wxEVT_SLIDER, &DefaultControllerSettings::on_range_change, this, wxID_ANY, wxID_ANY, new wxControlObject(range_text)); content_sizer->AddSpacer(1); m_axis_draw = new wxInputDraw(box, wxID_ANY, wxDefaultPosition, { 60, 60 }); content_sizer->Add(m_axis_draw, 0, wxTOP | wxBOTTOM | wxALIGN_CENTER, 5); box_sizer->Add(content_sizer, 1, wxEXPAND, 0); } row_sizer->Add(box_sizer, 0, wxALL | wxEXPAND, 5); } // Rotation { auto* box = new wxStaticBox(this, wxID_ANY, _("Rotation")); auto* box_sizer = new wxStaticBoxSizer(box, wxVERTICAL); { auto* content_sizer = new wxFlexGridSizer(0, 3, 0, 0); // Deadzone const auto deadzone = (int)(m_settings.rotation.deadzone * 100); content_sizer->Add(new wxStaticText(box, wxID_ANY, _("Deadzone")), 0, wxALL | wxALIGN_CENTER_VERTICAL, 5); m_rotation_deadzone = new wxSlider(box, wxID_ANY, deadzone, 0, 100); content_sizer->Add(m_rotation_deadzone, 1, wxALL | wxEXPAND, 5); const auto deadzone_text = new wxStaticText(box, wxID_ANY, wxString::Format("%d%%", deadzone)); content_sizer->Add(deadzone_text, 0, wxALL | wxALIGN_CENTER_VERTICAL, 5); m_rotation_deadzone->Bind(wxEVT_SLIDER, &DefaultControllerSettings::on_deadzone_change, this, wxID_ANY, wxID_ANY, new wxControlObject(deadzone_text)); // Range const auto range = (int)(m_settings.rotation.range * 100); content_sizer->Add(new wxStaticText(box, wxID_ANY, _("Range")), 0, wxALL | wxALIGN_CENTER_VERTICAL, 5); m_rotation_range = new wxSlider(box, wxID_ANY, range, 50, 200); content_sizer->Add(m_rotation_range, 1, wxALL | wxEXPAND, 5); const auto range_text = new wxStaticText(box, wxID_ANY, wxString::Format("%d%%", range)); content_sizer->Add(range_text, 0, wxALL | wxALIGN_CENTER_VERTICAL, 5); m_rotation_range->Bind(wxEVT_SLIDER, &DefaultControllerSettings::on_range_change, this, wxID_ANY, wxID_ANY, new wxControlObject(range_text)); content_sizer->AddSpacer(1); m_rotation_draw = new wxInputDraw(box, wxID_ANY, wxDefaultPosition, { 60, 60 }); content_sizer->Add(m_rotation_draw, 0, wxTOP | wxBOTTOM | wxALIGN_CENTER, 5); box_sizer->Add(content_sizer, 1, wxEXPAND, 0); } row_sizer->Add(box_sizer, 0, wxALL | wxEXPAND, 5); } // Trigger { auto* box = new wxStaticBox(this, wxID_ANY, _("Trigger")); auto* box_sizer = new wxStaticBoxSizer(box, wxVERTICAL); { auto* content_sizer = new wxFlexGridSizer(0, 3, 0, 0); // Deadzone const auto deadzone = (int)(m_settings.trigger.deadzone * 100); content_sizer->Add(new wxStaticText(box, wxID_ANY, _("Deadzone")), 0, wxALL | wxALIGN_CENTER_VERTICAL, 5); m_trigger_deadzone = new wxSlider(box, wxID_ANY, deadzone, 0, 100); content_sizer->Add(m_trigger_deadzone, 1, wxALL | wxEXPAND, 5); const auto deadzone_text = new wxStaticText(box, wxID_ANY, wxString::Format("%d%%", deadzone)); content_sizer->Add(deadzone_text, 0, wxALL | wxALIGN_CENTER_VERTICAL, 5); m_trigger_deadzone->Bind(wxEVT_SLIDER, &DefaultControllerSettings::on_deadzone_change, this, wxID_ANY, wxID_ANY, new wxControlObject(deadzone_text)); // Range const auto range = (int)(m_settings.trigger.range * 100); content_sizer->Add(new wxStaticText(box, wxID_ANY, _("Range")), 0, wxALL | wxALIGN_CENTER_VERTICAL, 5); m_trigger_range = new wxSlider(box, wxID_ANY, range, 50, 200); content_sizer->Add(m_trigger_range, 1, wxALL | wxEXPAND, 5); const auto range_text = new wxStaticText(box, wxID_ANY, wxString::Format("%d%%", range)); content_sizer->Add(range_text, 0, wxALL | wxALIGN_CENTER_VERTICAL, 5); m_trigger_range->Bind(wxEVT_SLIDER, &DefaultControllerSettings::on_range_change, this, wxID_ANY, wxID_ANY, new wxControlObject(range_text)); content_sizer->AddSpacer(1); m_trigger_draw = new wxInputDraw(box, wxID_ANY, wxDefaultPosition, { 60, 60 }); content_sizer->Add(m_trigger_draw, 0, wxTOP | wxBOTTOM | wxALIGN_CENTER, 5); box_sizer->Add(content_sizer, 1, wxEXPAND, 0); } row_sizer->Add(box_sizer, 0, wxALL | wxEXPAND, 5); } sizer->Add(row_sizer); { auto* control_sizer = new wxFlexGridSizer(0, 4, 0, 0); control_sizer->AddGrowableCol(3); auto* ok_button = new wxButton(this, wxID_ANY, _("OK")); ok_button->Bind(wxEVT_BUTTON, [this](auto&) { update_settings(); EndModal(wxID_OK); }); control_sizer->Add(ok_button, 0, wxALL, 5); control_sizer->Add(0, 0, 0, wxEXPAND, 5); auto* cancel_button = new wxButton(this, wxID_ANY, _("Cancel")); cancel_button->Bind(wxEVT_BUTTON, [this](auto&) { EndModal(wxID_CANCEL); }); control_sizer->Add(cancel_button, 0, wxALL, 5); auto* calibrate_button = new wxButton(this, wxID_ANY, _("Calibrate")); calibrate_button->Bind(wxEVT_BUTTON, [this](auto&) { m_controller->calibrate(); }); control_sizer->Add(calibrate_button, 0, wxALL | wxALIGN_RIGHT, 5); sizer->Add(control_sizer, 0, wxEXPAND, 5); } this->SetSizer(sizer); this->Layout(); this->Fit(); this->Bind(wxEVT_CLOSE_WINDOW, &DefaultControllerSettings::on_close, this); m_timer = new wxTimer(this); Bind(wxEVT_TIMER, &DefaultControllerSettings::on_timer, this); m_timer->Start(100); } DefaultControllerSettings::~DefaultControllerSettings() { m_controller->stop_rumble(); m_timer->Stop(); } void DefaultControllerSettings::update_settings() { // update settings m_controller->set_settings(m_settings); if (m_use_motion) m_controller->set_use_motion(m_use_motion->GetValue()); } void DefaultControllerSettings::on_timer(wxTimerEvent& event) { if (m_rumble_time.has_value() && std::chrono::duration_cast(std::chrono::steady_clock::now() - m_rumble_time.value()).count() > 500 ) { m_controller->stop_rumble(); m_rumble_time = {}; } const auto& default_state = m_controller->get_default_state(); auto state = m_controller->raw_state(); m_controller->apply_axis_setting(state.axis, default_state.axis, m_settings.axis); m_controller->apply_axis_setting(state.rotation, default_state.rotation, m_settings.rotation); m_controller->apply_axis_setting(state.trigger, default_state.trigger, m_settings.trigger); m_axis_draw->SetDeadzone(m_settings.axis.deadzone); m_axis_draw->SetAxisValue(state.axis); m_rotation_draw->SetDeadzone(m_settings.rotation.deadzone); m_rotation_draw->SetAxisValue(state.rotation); m_trigger_draw->SetDeadzone(m_settings.trigger.deadzone); m_trigger_draw->SetAxisValue(state.trigger); } void DefaultControllerSettings::on_close(wxCloseEvent& event) { if (this->GetReturnCode() == 0 || this->GetReturnCode() == wxID_OK) update_settings(); event.Skip(); } void DefaultControllerSettings::on_deadzone_change(wxCommandEvent& event) { update_slider_text(event); const auto new_value = (float)event.GetInt() / 100.0f; if (event.GetEventObject() == m_axis_deadzone) m_settings.axis.deadzone = new_value; else if (event.GetEventObject() == m_rotation_deadzone) m_settings.rotation.deadzone = new_value; else if (event.GetEventObject() == m_trigger_deadzone) m_settings.trigger.deadzone = new_value; } void DefaultControllerSettings::on_range_change(wxCommandEvent& event) { update_slider_text(event); const auto new_value = (float)event.GetInt() / 100.0f; if (event.GetEventObject() == m_axis_range) m_settings.axis.range = new_value; else if (event.GetEventObject() == m_rotation_range) m_settings.rotation.range = new_value; else if (event.GetEventObject() == m_trigger_range) m_settings.trigger.range = new_value; } void DefaultControllerSettings::on_rumble_change(wxCommandEvent& event) { update_slider_text(event); const auto rumble_value = event.GetInt(); m_settings.rumble = (float)rumble_value / 100.0f; m_controller->set_rumble(m_settings.rumble); if (rumble_value != 0) m_controller->start_rumble(); else m_controller->stop_rumble(); m_controller->set_rumble(m_rumble_backup); m_rumble_time = std::chrono::steady_clock::now(); }