#include "Cafe/HW/Latte/Renderer/Metal/MetalCommon.h" #include "Cafe/HW/Latte/Renderer/Metal/MetalMemoryManager.h" #include "Cafe/HW/Latte/Renderer/Metal/MetalHybridComputePipeline.h" #include "Common/precompiled.h" #include "HW/Latte/Renderer/Metal/MetalRenderer.h" MetalVertexBufferCache::~MetalVertexBufferCache() { } MetalRestridedBufferRange MetalVertexBufferCache::RestrideBufferIfNeeded(MTL::Buffer* bufferCache, uint32 bufferIndex, size_t stride) { auto vertexBufferRange = m_bufferRanges[bufferIndex]; auto& restrideInfo = *vertexBufferRange.restrideInfo; if (stride % 4 == 0) { // No restride needed return {bufferCache, vertexBufferRange.offset}; } MTL::Buffer* buffer; if (restrideInfo.memoryInvalidated || stride != restrideInfo.lastStride) { size_t newStride = Align(stride, 4); size_t newSize = vertexBufferRange.size / stride * newStride; restrideInfo.allocation = m_bufferAllocator.GetBufferAllocation(newSize); buffer = m_bufferAllocator.GetBuffer(restrideInfo.allocation.bufferIndex); //uint8* oldPtr = (uint8*)bufferCache->contents() + vertexBufferRange.offset; //uint8* newPtr = (uint8*)buffer->contents() + restrideInfo.allocation.bufferOffset; //for (size_t elem = 0; elem < vertexBufferRange.size / stride; elem++) //{ // memcpy(newPtr + elem * newStride, oldPtr + elem * stride, stride); //} //debug_printf("Restrided vertex buffer (old stride: %zu, new stride: %zu, old size: %zu, new size: %zu)\n", stride, newStride, vertexBufferRange.size, newSize); if (m_mtlr->GetEncoderType() == MetalEncoderType::Render) { auto renderCommandEncoder = static_cast(m_mtlr->GetCommandEncoder()); renderCommandEncoder->setRenderPipelineState(m_restrideBufferPipeline->GetRenderPipelineState()); m_mtlr->GetEncoderState().m_renderPipelineState = m_restrideBufferPipeline->GetRenderPipelineState(); m_mtlr->SetBuffer(renderCommandEncoder, METAL_SHADER_TYPE_VERTEX, bufferCache, vertexBufferRange.offset, GET_HELPER_BUFFER_BINDING(0)); m_mtlr->SetBuffer(renderCommandEncoder, METAL_SHADER_TYPE_VERTEX, buffer, restrideInfo.allocation.offset, GET_HELPER_BUFFER_BINDING(1)); struct { uint32 oldStride; uint32 newStride; } strideData = {static_cast(stride), static_cast(newStride)}; renderCommandEncoder->setVertexBytes(&strideData, sizeof(strideData), GET_HELPER_BUFFER_BINDING(2)); m_mtlr->GetEncoderState().m_buffers[METAL_SHADER_TYPE_VERTEX][GET_HELPER_BUFFER_BINDING(2)] = {nullptr}; renderCommandEncoder->drawPrimitives(MTL::PrimitiveTypeTriangleStrip, NS::UInteger(0), vertexBufferRange.size / stride); // TODO: do the barriers in one call? MTL::Resource* barrierBuffers[] = {buffer}; renderCommandEncoder->memoryBarrier(barrierBuffers, 1, MTL::RenderStageVertex, MTL::RenderStageVertex); } else { debug_printf("vertex buffer restride needs an active render encoder\n"); cemu_assert_suspicious(); } restrideInfo.memoryInvalidated = false; restrideInfo.lastStride = newStride; } else { buffer = m_bufferAllocator.GetBuffer(restrideInfo.allocation.bufferIndex); } return {buffer, restrideInfo.allocation.offset}; } void MetalVertexBufferCache::MemoryRangeChanged(size_t offset, size_t size) { for (uint32 i = 0; i < LATTE_MAX_VERTEX_BUFFERS; i++) { auto vertexBufferRange = m_bufferRanges[i]; if (vertexBufferRange.offset != INVALID_OFFSET) { if ((offset < vertexBufferRange.offset && (offset + size) < (vertexBufferRange.offset + vertexBufferRange.size)) || (offset > vertexBufferRange.offset && (offset + size) > (vertexBufferRange.offset + vertexBufferRange.size))) { continue; } vertexBufferRange.restrideInfo->memoryInvalidated = true; } } } MetalMemoryManager::~MetalMemoryManager() { if (m_bufferCache) { m_bufferCache->release(); } } void* MetalMemoryManager::GetTextureUploadBuffer(size_t size) { if (m_textureUploadBuffer.size() < size) { m_textureUploadBuffer.resize(size); } return m_textureUploadBuffer.data(); } void MetalMemoryManager::InitBufferCache(size_t size) { if (m_bufferCache) { debug_printf("MetalMemoryManager::InitBufferCache: buffer cache already initialized\n"); return; } m_bufferCache = m_mtlr->GetDevice()->newBuffer(size, m_mtlr->GetOptimalBufferStorageMode() | MTL::ResourceCPUCacheModeWriteCombined); #ifdef CEMU_DEBUG_ASSERT m_bufferCache->setLabel(GetLabel("Buffer cache", m_bufferCache)); #endif } void MetalMemoryManager::UploadToBufferCache(const void* data, size_t offset, size_t size) { if (!m_bufferCache) { debug_printf("MetalMemoryManager::UploadToBufferCache: buffer cache not initialized\n"); return; } if ((offset + size) > m_bufferCache->length()) { debug_printf("MetalMemoryManager::UploadToBufferCache: out of bounds access (offset: %zu, size: %zu, buffer size: %zu)\n", offset, size, m_bufferCache->length()); } memcpy((uint8*)m_bufferCache->contents() + offset, data, size); if (!m_mtlr->HasUnifiedMemory()) m_bufferCache->didModifyRange(NS::Range(offset, size)); // Notify vertex buffer cache about the change m_vertexBufferCache.MemoryRangeChanged(offset, size); } void MetalMemoryManager::CopyBufferCache(size_t srcOffset, size_t dstOffset, size_t size) { if (!m_bufferCache) { debug_printf("MetalMemoryManager::CopyBufferCache: buffer cache not initialized\n"); return; } memcpy((uint8*)m_bufferCache->contents() + dstOffset, (uint8*)m_bufferCache->contents() + srcOffset, size); }