#include "BootSoundReader.h" #include "Cafe/CafeSystem.h" BootSoundReader::BootSoundReader(FSCVirtualFile* bootsndFile, sint32 blockSize) : bootsndFile(bootsndFile), blockSize(blockSize) { fsc_setFileSeek(bootsndFile, 0); fsc_readFile(bootsndFile, &muteBits, 4); fsc_readFile(bootsndFile, &loopPoint, 4); buffer.resize(blockSize / sizeof(sint16)); bufferBE.resize(blockSize / sizeof(sint16be)); if(blockSize % (sizeof(sint16be) * 2) != 0) cemu_assert_suspicious(); // workaround: SM3DW has incorrect loop point const auto titleId = CafeSystem::GetForegroundTitleId(); if(titleId == 0x0005000010145D00 || titleId == 0x0005000010145C00 || titleId == 0x0005000010106100) loopPoint = 113074; } sint16* BootSoundReader::getSamples() { size_t totalRead = 0; while(totalRead < blockSize) { auto read = fsc_readFile(bootsndFile, bufferBE.data(), blockSize - totalRead); if (read % (sizeof(sint16be) * 2) != 0) cemu_assert_suspicious(); std::copy_n(bufferBE.begin(), read / sizeof(sint16be), buffer.begin() + (totalRead / sizeof(sint16))); totalRead += read; if (totalRead < blockSize) fsc_setFileSeek(bootsndFile, 8 + loopPoint * 4); } return buffer.data(); }