Samuliak
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cd21d957b3
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refactor fbos
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2024-10-15 17:15:46 +02:00 |
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Samuliak
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8b783e63dc
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refactor pipeline cache
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2024-10-13 09:20:45 +02:00 |
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Samuliak
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bdfac965e0
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implement async shader compilation
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2024-10-10 18:26:14 +02:00 |
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Samuliak
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2fb4d83a5f
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don't set verticesPerInstance twice
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2024-10-01 19:07:19 +02:00 |
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Samuliak
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50175fce66
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report manual vertex fetch draws per frame
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2024-10-01 18:18:39 +02:00 |
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Samuliak
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f2096deddd
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remove vertex restriding code
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2024-10-01 18:11:05 +02:00 |
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Samuliak
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94e8ed5a46
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fetch vertices manually if needed
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2024-10-01 17:38:14 +02:00 |
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Samuliak
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a3bfde80b0
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remove old present pipelines
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2024-09-30 19:59:30 +02:00 |
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Samuliak
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5d01c77efc
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rename hybrid pipeline to void vertex pipeline
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2024-09-30 19:43:53 +02:00 |
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Samuliak
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c65123bbbe
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use logging instead of printing
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2024-09-30 19:36:13 +02:00 |
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Samuliak
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778037f335
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remove useless print statement
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2024-09-30 19:28:09 +02:00 |
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Samuliak
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07cb8b800a
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set output shader uniforms
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2024-09-30 16:39:26 +02:00 |
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Samuliak
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28e553eb1a
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cache output shaders
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2024-09-30 16:28:07 +02:00 |
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Samuliak
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b088ddcfab
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implement output shaders
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2024-09-30 14:18:00 +02:00 |
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Samuliak
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ed5f72a1ca
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include texture decoder in pixel format info
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2024-09-28 12:06:49 +02:00 |
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Samuliak
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3cf831d46a
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do vertex restride on the GPU & don't over-sync
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2024-09-23 16:47:22 +02:00 |
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Samuliak
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4b548f9482
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never disable accurate barriers for certain shaders
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2024-09-21 14:58:31 +02:00 |
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Samuliak
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7ad57f5cc8
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add the option to disable accurate barriers
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2024-09-21 14:02:30 +02:00 |
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Samuliak
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a460a5d28a
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do vertex restride on the CPU
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2024-09-21 09:28:46 +02:00 |
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Samuliak
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f03c0a2769
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only set buffer offset if needed
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2024-09-19 10:05:48 +02:00 |
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Samuliak
|
aa81070e87
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refactor pixel formats
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2024-09-16 19:44:49 +02:00 |
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Samuliak
|
535107e1f4
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fix: invalid surface copy depth
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2024-09-16 09:50:39 +02:00 |
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Samuliak
|
8ac90cef7e
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use correct stages for buffer sync
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2024-09-16 08:38:08 +02:00 |
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Samuliak
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358567ad4a
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make a workaround for streamout with no fbo
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2024-09-14 22:06:30 +02:00 |
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Samuliak
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2961151f25
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correct comment
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2024-09-14 17:21:23 +02:00 |
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Samuliak
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008c11ce71
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allocate special buffers only when needed
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2024-09-14 17:12:02 +02:00 |
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Samuliak
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b5954d8f5b
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release command buffers properly
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2024-09-14 08:23:45 +02:00 |
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Samuliak
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e89efed743
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request soon commit instead of committing directly
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2024-09-13 16:12:47 +02:00 |
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Samuliak
|
fd16488e4c
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improve command buffer sync
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2024-09-13 11:19:56 +02:00 |
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Samuliak
|
eb7c10e89f
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implement occlusion queries
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2024-09-13 10:41:03 +02:00 |
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Samuliak
|
4cce3699f3
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put query object into a separate file
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2024-09-12 08:05:27 +02:00 |
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Samuliak
|
a328c5e753
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use uchar for index type
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2024-09-11 12:43:15 +02:00 |
|
Samuliak
|
950f04d444
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support instancing for mesh shaders
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2024-09-11 12:22:45 +02:00 |
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Samuliak
|
3dc233fb56
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support rasterization kill
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2024-09-07 11:00:10 +02:00 |
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Samuliak
|
548ffb6b57
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add: todo notices
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2024-09-06 19:15:56 +02:00 |
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Samuliak
|
953975f5ec
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don't jit compile vertex shaders
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2024-09-03 13:59:52 +02:00 |
|
Samuliak
|
c4eb195797
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make all textures be at least 1x1x1
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2024-09-02 08:25:36 +02:00 |
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Samuliak
|
491ac694ab
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fix: object shader error when used with rect primitive
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2024-09-01 18:58:48 +02:00 |
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Samuliak
|
f9f6260580
|
monitor clears
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2024-08-31 10:34:42 +02:00 |
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Samuliak
|
5eb30262a0
|
skip unnecessary draws
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2024-08-31 08:40:58 +02:00 |
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Samuliak
|
a9a4d7b4f8
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disable depth write if active FBO doesn't have a depth attachment
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2024-08-30 16:53:00 +02:00 |
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Samuliak
|
cda4799b54
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disable writes for color attachments which are not in the active FBO
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2024-08-30 16:44:26 +02:00 |
|
Samuliak
|
9c29acc635
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synchronize buffer copying correctly
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2024-08-30 15:27:55 +02:00 |
|
Samuliak
|
1412d1e70a
|
enable triangle fan support
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2024-08-30 11:02:09 +02:00 |
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Samuliak
|
2f822d07c7
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support game pad view in a separate window
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2024-08-30 08:57:50 +02:00 |
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Samuliak
|
1cfb841b5f
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do buffer cache uploading on the GPU
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2024-08-29 19:06:01 +02:00 |
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Samuliak
|
2403cf948a
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always use blit commands for buffer copies on non-apple GPUs
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2024-08-29 17:44:20 +02:00 |
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Samuliak
|
a4ff855585
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do buffer copying in a void vertex function
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2024-08-29 15:32:32 +02:00 |
|
Samuliak
|
ccd72bfe45
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implement gather sampling
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2024-08-29 14:03:48 +02:00 |
|
Samuliak
|
a6c8d83436
|
release unused buffers
|
2024-08-28 16:42:55 +02:00 |
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