Commit graph

210 commits

Author SHA1 Message Date
Samuliak
b50b9135a0
turn position invariance on in Mario Kart 8 2025-01-25 08:04:45 +01:00
Samuliak
4f0bc724a8
fix memory leaks 2025-01-24 16:19:42 +01:00
Samuliak
28bcaf07d9
fix some memory leaks 2025-01-23 19:54:17 +01:00
Samuliak
a74c6eef49
apply position invariance in Wonderful 101 2025-01-23 19:26:12 +01:00
Samuliak
d912837c9c
add auto option for buffer cache mode 2025-01-23 15:03:48 +01:00
Samuliak
bc6fb816da
add auto option for position invariance 2025-01-23 14:50:14 +01:00
Samuliak
bf93f90739
flush uploaded buffers 2025-01-18 18:01:40 +01:00
Samuliak
6d6c04ae3c
update debug overlay 2025-01-18 17:27:51 +01:00
Samuliak
d086eb3db5
fix: index buffer crashes 2025-01-18 17:22:28 +01:00
Samuliak
97b806f16f
rework buffer allocators 2025-01-18 14:42:57 +01:00
Samuliak
24ff85b11f
implement new index cache 2025-01-18 09:40:31 +01:00
Samuliak
21bc5f247b
add texture copy block size workaround 2025-01-12 18:05:24 +01:00
Samuliak
aec7a182ce
remove useless texture member variables 2025-01-12 18:02:36 +01:00
Samuliak
388bbe2586
release command buffers 2025-01-12 17:04:21 +01:00
Samuliak
f4985c481e
add an option to disable framebuffer fetch 2025-01-11 10:59:28 +01:00
Samuliak
a0239cb756
check for framebuffer fetch support 2025-01-09 16:27:45 +01:00
Samuliak
3fae686f21
remove the accurate barriers option 2025-01-09 16:11:52 +01:00
Samuliak
03ec23140b
don't bind textures when framebuffer fetched 2025-01-09 16:09:02 +01:00
Samuliak
27a31fedab
clean up accurate barriers 2025-01-08 16:58:06 +01:00
Samuliak
337ec6b721
fix: GPU capture button not working 2025-01-04 17:02:03 +01:00
Samuliak
9a61e81715
support saving GPU captures to a file 2025-01-04 13:54:07 +01:00
Samuliak
1d8806cf06
add an option to capture GPU frame 2025-01-04 12:42:06 +01:00
Samuliak
08ea28f56e
add an option to select gpu for metal 2024-12-18 19:51:58 +01:00
Samuliak
79290eae3f
display gpu name 2024-12-18 19:31:24 +01:00
Samuliak
770d6cfda7
Revert "rework gpu selection"
This reverts commit d64e0c9b6f.
2024-12-18 19:30:12 +01:00
Samuliak
d64e0c9b6f
rework gpu selection 2024-12-15 13:18:24 +01:00
Samuliak
ba9a9370fe
make clear message more descriptive 2024-12-14 11:21:35 +01:00
Samuliak
137becb894
do safety checks before clearing 2024-12-14 11:00:42 +01:00
Samuliak
05b603d652
fix: incorrect texture read coord type 2024-11-23 18:06:13 +01:00
Samuliak
009dab8a28
remove useless includes 2024-11-23 08:41:00 +01:00
Samuliak
00857b233b
support arbitrary pixel formats for state 5 2024-11-22 20:03:41 +01:00
Samuliak
66ad59db92
implement state 5 through a draw call 2024-11-22 19:44:49 +01:00
Samuliak
7f5040a6e0
don't release autoreleased objects 2024-11-19 19:13:15 +01:00
Samuliak
8a8037377f
rework the command buffer system 2024-11-16 15:28:23 +01:00
Samuliak
a72136419c
log instead of printf 2024-11-15 17:32:29 +01:00
Samuliak
a52095b40a
sync between command buffers 2024-11-10 20:09:24 +01:00
Samuliak
02c36d9125
add: blit todo notice 2024-11-09 08:04:17 +01:00
Samuliak
f26495707e
implement screenshots 2024-11-08 16:58:29 +01:00
Samuliak
2c9f627f72
remove MetalLogging log type 2024-11-08 08:33:39 +01:00
Samuliak
fc1580f31f
remove outdated todo notices 2024-11-05 18:07:03 +01:00
Samuliak
c46c8214f5
refactor command buffers 2024-11-05 17:57:20 +01:00
Samuliak
552c4901b9
implement occlusion query flush 2024-11-05 17:42:02 +01:00
Samuliak
ea0a30b564
handle special state 8 and 5 2024-11-05 17:13:34 +01:00
Samuliak
07c62d5f95
release texture upload buffer 2024-11-05 17:06:08 +01:00
Samuliak
a00d409ab7
improve host and device shared buffer cache modes 2024-11-04 16:03:34 +01:00
Samuliak
fbea328b9b
correctly report memory usage for host buffer cache 2024-11-03 16:58:32 +01:00
Samuliak
e00d244e0d
remove unused code 2024-11-03 16:45:13 +01:00
Samuliak
ab41de4f9f
use host memory instead of buffer cache when possible 2024-11-03 11:53:16 +01:00
Samuliak
e7ac19979d
make occlusion queries accumulate with draws 2024-10-30 09:20:50 +01:00
Samuliak
00256e5589
only set blend color when changed 2024-10-29 17:43:29 +01:00