Commit graph

7 commits

Author SHA1 Message Date
Exzap
72ce4838ea Latte: Optimize uniform register array size for known shaders 2024-02-20 10:57:05 +01:00
Exzap
3e925b7707 Latte: Bound uniform buffers based on access patterns within the shader 2023-09-29 06:48:10 +02:00
Exzap
466ad8d35e Latte/Vulkan: Set RoundingModeRTE for all float types
Seems like GLSL's unpackHalf2x16() is affected by the 16bit rounding setting
2023-03-02 16:22:28 +01:00
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f8ea594447 Latte: Small refactor for shader decompiler
Latte: Small refactor for shader decompiler
2023-03-02 16:22:19 +01:00
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4a564e2447 Latte/Vulkan: Set shader rounding mode via VK_KHR_SHADER_FLOAT_CONTROLS 2023-03-02 16:22:05 +01:00
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9bbfd33842 Latte: FragCoord w should not be reciprocal
Fixes rendering in various Virtual Console DS titles
2023-01-27 09:57:10 +00:00
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d60742f52b Add all the files 2022-08-22 22:21:23 +02:00