Exzap
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72ce4838ea
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Latte: Optimize uniform register array size for known shaders
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2024-02-20 10:57:05 +01:00 |
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Exzap
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3e925b7707
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Latte: Bound uniform buffers based on access patterns within the shader
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2023-09-29 06:48:10 +02:00 |
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Exzap
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466ad8d35e
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Latte/Vulkan: Set RoundingModeRTE for all float types
Seems like GLSL's unpackHalf2x16() is affected by the 16bit rounding setting
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2023-03-02 16:22:28 +01:00 |
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Exzap
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f8ea594447
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Latte: Small refactor for shader decompiler
Latte: Small refactor for shader decompiler
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2023-03-02 16:22:19 +01:00 |
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Exzap
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4a564e2447
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Latte/Vulkan: Set shader rounding mode via VK_KHR_SHADER_FLOAT_CONTROLS
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2023-03-02 16:22:05 +01:00 |
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Exzap
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9bbfd33842
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Latte: FragCoord w should not be reciprocal
Fixes rendering in various Virtual Console DS titles
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2023-01-27 09:57:10 +00:00 |
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Exzap
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d60742f52b
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Add all the files
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2022-08-22 22:21:23 +02:00 |
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