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input: Add option to make show screen
button a toggle (#1383)
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parent
d6575455ee
commit
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7 changed files with 64 additions and 31 deletions
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@ -5,6 +5,7 @@
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#include <wx/statline.h>
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#include <wx/textctrl.h>
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#include <wx/slider.h>
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#include <wx/checkbox.h>
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#include "gui/helpers/wxControlObject.h"
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@ -131,11 +132,23 @@ VPADInputPanel::VPADInputPanel(wxWindow* parent)
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}
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// Blow Mic
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row = 9;
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row = 8;
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add_button_row(main_sizer, row, column, VPADController::kButtonId_Mic, _("blow mic"));
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row++;
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add_button_row(main_sizer, row, column, VPADController::kButtonId_Screen, _("show screen"));
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row++;
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auto toggleScreenText = new wxStaticText(this, wxID_ANY, _("toggle screen"));
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main_sizer->Add(toggleScreenText,
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wxGBPosition(row, column),
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wxDefaultSpan,
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wxALL | wxALIGN_CENTER_VERTICAL, 5);
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m_togglePadViewCheckBox = new wxCheckBox(this, wxID_ANY, {}, wxDefaultPosition, wxDefaultSize, wxTAB_TRAVERSAL);
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wxString toggleScreenTT = _("Makes the \"show screen\" button toggle between the TV and gamepad screens");
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m_togglePadViewCheckBox->SetToolTip(toggleScreenTT);
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toggleScreenText->SetToolTip(toggleScreenTT);
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main_sizer->Add(m_togglePadViewCheckBox, wxGBPosition(row,column+1), wxDefaultSpan, wxALL | wxEXPAND, 5);
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//////////////////////////////////////////////////////////////////
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@ -168,6 +181,8 @@ void VPADInputPanel::on_timer(const EmulatedControllerPtr& emulated_controller,
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{
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InputPanel::on_timer(emulated_controller, controller_base);
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static_cast<VPADController*>(emulated_controller.get())->set_screen_toggle(m_togglePadViewCheckBox->GetValue());
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if(emulated_controller)
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{
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const auto axis = emulated_controller->get_axis();
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@ -182,3 +197,10 @@ void VPADInputPanel::OnVolumeChange(wxCommandEvent& event)
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{
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}
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void VPADInputPanel::load_controller(const EmulatedControllerPtr& controller)
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{
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InputPanel::load_controller(controller);
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const bool isToggle = static_cast<VPADController*>(controller.get())->is_screen_active_toggle();
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m_togglePadViewCheckBox->SetValue(isToggle);
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}
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