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Cleanup EOF newlines
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parent
cbbb9704b5
commit
f56fb24af1
13 changed files with 13 additions and 13 deletions
2
.gitignore
vendored
2
.gitignore
vendored
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@ -33,4 +33,4 @@ bin/shaderCache/*
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bin/controllerProfiles/*
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bin/controllerProfiles/*
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!bin/gameProfiles/default/*
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!bin/gameProfiles/default/*
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bin/gameProfiles/*
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bin/gameProfiles/*
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@ -31,4 +31,4 @@ target_link_libraries(CemuCafe ih264d zarchive)
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IF(WIN32)
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IF(WIN32)
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target_link_libraries(CemuCafe iphlpapi)
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target_link_libraries(CemuCafe iphlpapi)
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ENDIF()
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ENDIF()
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@ -856,4 +856,4 @@ namespace CafeSystem
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return currentUpdatedApplicationHash;
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return currentUpdatedApplicationHash;
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}
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}
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}
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}
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@ -368,4 +368,4 @@ void GameProfile::Reset()
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// controller settings
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// controller settings
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for (auto& profile : m_controllerProfile)
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for (auto& profile : m_controllerProfile)
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profile.reset();
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profile.reset();
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}
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}
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@ -124,4 +124,4 @@ void graphicPack_activateForCurrentTitle(uint64 titleId)
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}
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}
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}
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}
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}
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}
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}
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}
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@ -1129,4 +1129,4 @@ std::vector<std::pair<MPTR, MPTR>> GraphicPack2::GetActiveRAMMappings()
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return a.first < b.first;
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return a.first < b.first;
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});
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});
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return v;
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return v;
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}
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}
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@ -425,4 +425,4 @@ void LatteTC_UnloadAllTextures()
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LatteTexture_Delete(itr);
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LatteTexture_Delete(itr);
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}
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}
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LatteRenderTarget_unloadAll();
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LatteRenderTarget_unloadAll();
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}
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}
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@ -470,4 +470,4 @@ void RendererShaderVk::ShaderCacheLoading_end()
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{
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{
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// keep g_spirvCache open since we will write to it while the game is running
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// keep g_spirvCache open since we will write to it while the game is running
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s_isLoadingShadersVk = false;
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s_isLoadingShadersVk = false;
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}
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}
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@ -533,4 +533,4 @@ namespace MMU
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}
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}
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}
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}
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@ -52,4 +52,4 @@ uint32 RPLLoader_MakePPCCallable(void(*ppcCallableExport)(struct PPCInterpreter_
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// elf loader
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// elf loader
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uint32 ELF_LoadFromMemory(uint8* elfData, sint32 size, const char* name);
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uint32 ELF_LoadFromMemory(uint8* elfData, sint32 size, const char* name);
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@ -22,4 +22,4 @@ SysAllocatorContainer& SysAllocatorContainer::GetInstance()
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SysAllocatorBase::SysAllocatorBase()
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SysAllocatorBase::SysAllocatorBase()
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{
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{
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SysAllocatorContainer::GetInstance().PushSysAllocator(this);
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SysAllocatorContainer::GetInstance().PushSysAllocator(this);
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}
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}
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@ -1 +1 @@
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#include "precompiled.h"
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#include "precompiled.h"
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@ -389,4 +389,4 @@ int main(int argc, char *argv[])
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extern "C" DLLEXPORT uint64 gameMeta_getTitleId()
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extern "C" DLLEXPORT uint64 gameMeta_getTitleId()
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{
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{
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return CafeSystem::GetForegroundTitleId();
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return CafeSystem::GetForegroundTitleId();
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}
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}
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