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add an option to disable framebuffer fetch
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217e2edda3
commit
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5 changed files with 21 additions and 3 deletions
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@ -87,7 +87,7 @@ MetalRenderer::MetalRenderer()
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// Feature support
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m_isAppleGPU = m_device->supportsFamily(MTL::GPUFamilyApple1);
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m_supportsFramebufferFetch = m_device->supportsFamily(MTL::GPUFamilyApple2);
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m_supportsFramebufferFetch = GetConfig().framebuffer_fetch.GetValue() ? m_device->supportsFamily(MTL::GPUFamilyApple2) : false;
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m_hasUnifiedMemory = m_device->hasUnifiedMemory();
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m_supportsMetal3 = m_device->supportsFamily(MTL::GPUFamilyMetal3);
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m_recommendedMaxVRAMUsage = m_device->recommendedMaxWorkingSetSize();
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