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Code clean up + replace some wstring instances with utf8 (#640)
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41 changed files with 163 additions and 641 deletions
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@ -219,7 +219,7 @@ void LatteShaderCache_load()
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if(!fc_shaderCacheGeneric)
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{
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// no shader cache available yet
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forceLog_printfW(L"Unable to open or create shader cache file \"%s\"", pathGeneric.c_str());
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cemuLog_log(LogType::Force, "Unable to open or create shader cache file \"{}\"", _pathToUtf8(pathGeneric));
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LatteShaderCache_finish();
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return;
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}
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