DownloadManager: Always use Nintendo servers + additional streamlining

- Download manager now always uses Nintendo servers. Requires only a valid OTP and SEEPROM dump so you can use it in combination with a Pretendo setup even without a NNID
- Account drop down removed from download manager since it's not required
- Internally all our API requests now support overriding which service to use
- Drop support for act-url and ecs-url command line parameters. Usage of network_services.xml ("custom" option in the UI) is preferred
This commit is contained in:
Exzap 2024-04-20 12:19:06 +02:00
parent 989e2b8c8c
commit efbbb817fe
29 changed files with 323 additions and 338 deletions

View file

@ -498,7 +498,7 @@ namespace iosu
curl_easy_setopt(curl, CURLOPT_HEADERFUNCTION, task_header_callback);
curl_easy_setopt(curl, CURLOPT_HEADERDATA, &(*it));
curl_easy_setopt(curl, CURLOPT_TIMEOUT, 0x3C);
if (GetNetworkConfig().disablesslver.GetValue() && ActiveSettings::GetNetworkService() == NetworkService::Custom || ActiveSettings::GetNetworkService() == NetworkService::Pretendo) // remove Pretendo Function once SSL is in the Service
if (IsNetworkServiceSSLDisabled(ActiveSettings::GetNetworkService()))
{
curl_easy_setopt(curl,CURLOPT_SSL_VERIFYPEER,0L);
}

View file

@ -292,16 +292,6 @@ void iosuCrypto_generateDeviceCertificate()
BN_CTX_free(context);
}
bool iosuCrypto_hasAllDataForLogin()
{
if (hasOtpMem == false)
return false;
if (hasSeepromMem == false)
return false;
// todo - check if certificates are available
return true;
}
sint32 iosuCrypto_getDeviceCertificateBase64Encoded(char* output)
{
iosuCrypto_base64Encode((uint8*)&g_wiiuDeviceCert, sizeof(g_wiiuDeviceCert), output);

View file

@ -2,7 +2,6 @@
void iosuCrypto_init();
bool iosuCrypto_hasAllDataForLogin();
bool iosuCrypto_getDeviceId(uint32* deviceId);
void iosuCrypto_getDeviceSerialString(char* serialString);

View file

@ -228,7 +228,7 @@ namespace iosu
}
}
auto result = NAPI::IDBE_Request(titleId);
auto result = NAPI::IDBE_Request(ActiveSettings::GetNetworkService(), titleId);
if (!result)
{
memset(idbeIconOutput, 0, sizeof(NAPI::IDBEIconDataV0));