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add: an option to turn fast math off
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6ba6157bae
commit
ebcb62a785
6 changed files with 52 additions and 19 deletions
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@ -7,8 +7,7 @@
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#include "Cemu/Logging/CemuLogging.h"
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#include "Common/precompiled.h"
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#include "HW/Latte/Core/FetchShader.h"
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#include "HW/Latte/ISA/RegDefines.h"
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#include "config/CemuConfig.h"
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extern std::atomic_int g_compiled_shaders_total;
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extern std::atomic_int g_compiled_shaders_async;
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@ -16,8 +15,13 @@ extern std::atomic_int g_compiled_shaders_async;
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RendererShaderMtl::RendererShaderMtl(MetalRenderer* mtlRenderer, ShaderType type, uint64 baseHash, uint64 auxHash, bool isGameShader, bool isGfxPackShader, const std::string& mslCode)
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: RendererShader(type, baseHash, auxHash, isGameShader, isGfxPackShader), m_mtlr{mtlRenderer}
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{
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MTL::CompileOptions* options = MTL::CompileOptions::alloc()->init();
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if (GetConfig().fast_math)
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options->setFastMathEnabled(true);
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NS::Error* error = nullptr;
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MTL::Library* library = m_mtlr->GetDevice()->newLibrary(ToNSString(mslCode), nullptr, &error);
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MTL::Library* library = m_mtlr->GetDevice()->newLibrary(ToNSString(mslCode), options, &error);
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options->release();
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if (error)
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{
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cemuLog_log(LogType::Force, "failed to create library: {} -> {}", error->localizedDescription()->utf8String(), mslCode.c_str());
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