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Update thread names (#1120)
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20 changed files with 29 additions and 12 deletions
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@ -1986,6 +1986,7 @@ void VulkanRenderer::WaitCommandBufferFinished(uint64 commandBufferId)
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void VulkanRenderer::PipelineCacheSaveThread(size_t cache_size)
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{
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SetThreadName("vkDriverPlCache");
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const auto dir = ActiveSettings::GetCachePath("shaderCache/driver/vk");
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if (!fs::exists(dir))
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{
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