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Linux+OpenGL: Implement GUI vsync setting (#477)
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6 changed files with 391 additions and 19 deletions
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@ -168,7 +168,6 @@ private:
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GLuint m_defaultFramebufferId;
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GLuint m_pipeline = 0;
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int m_activeVSyncState{};
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bool m_isPadViewContext{};
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// rendertarget viewport
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