Merge branch 'main' into loadaudio

This commit is contained in:
goeiecool9999 2024-01-22 12:02:24 +01:00
commit e0f5a9f98e
18 changed files with 227 additions and 58 deletions

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@ -1,34 +0,0 @@
---
name: Bug Report / Feature Request
about: Tech support does not belong here. You should only file an issue here if you think you have experienced an actual bug with Cemu or you are requesting a feature you believe would make Cemu better.
title: ''
labels: ''
assignees: ''
---
<!---
Please keep in mind Cemu is EXPERIMENTAL SOFTWARE.
Please read the FAQ:
https://cemu.info/faq.html
THIS IS NOT A SUPPORT FORUM, FOR SUPPORT GO TO:
https://discord.com/invite/5psYsup
If the FAQ does not answer your question, please go to:
https://discord.com/invite/5psYsup
When submitting an issue, please check the following:
- You have read the above.
- You have provided the version (commit hash) of Cemu you are using.
- You have provided sufficient detail for the issue to be reproduced.
- You have provided system specs (if relevant).
- Please also provide:
- For any issues, a log file
- For crashes, a backtrace.
- For graphical issues, comparison screenshots with real hardware.
- For emulation inaccuracies, a test-case (if able).
-->

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@ -2,4 +2,4 @@ blank_issues_enabled: false
contact_links:
- name: Cemu Discord
url: https://discord.com/invite/5psYsup
about: If you are experiencing an issue with Cemu, and you need tech support, or if you have a general question, try asking in the official Cemu Discord linked here. Piracy is not allowed.
about: If you need technical support with Cemu or have other questions the best place to ask is on the official Cemu Discord linked here

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@ -0,0 +1,69 @@
# Docs - https://docs.github.com/en/communities/using-templates-to-encourage-useful-issues-and-pull-requests/syntax-for-githubs-form-schema
name: Bug Report
description: Report an issue with Cemu emulator
title: "Enter a title for the bug report here"
labels: bug
body:
- type: markdown
id: md_readme
attributes:
value: |
## Important: Read First
If you discovered a bug you can report it here. Please make sure of the following first:
- That you are using the latest version of Cemu
- Only report something if you are sure it's a bug and not any technical issue on your end. For troubleshooting help see the [links page](https://github.com/cemu-project/Cemu#links)
- Problems specific to a single game should be reported on the [compatibility wiki](https://wiki.cemu.info/wiki/Main_Page) instead
- Verify that your problem isn't already mentioned on the [issue tracker](https://github.com/cemu-project/Cemu/issues)
Additionally, be aware that graphic packs can also causes issues. There is a separate issue tracker for graphic pack bugs over at the [graphic pack repository](https://github.com/cemu-project/cemu_graphic_packs)
- type: textarea
id: current_behavior
attributes:
label: Current Behavior
description: "What the bug is, in a brief description"
validations:
required: true
- type: textarea
id: expected_behavior
attributes:
label: Expected Behavior
description: "What did you expect to happen?"
validations:
required: true
- type: textarea
id: steps_to_reproduce
attributes:
label: Steps to Reproduce
description: "How to reproduce the issue"
validations:
required: true
- type: textarea
id: sys_info
attributes:
label: System Info (Optional)
description: "Your PC specifications. Usually only the operating system and graphics card is important. But feel free to add more info."
placeholder: |
Info
OS: Windows 10
GPU: NVIDIA GeForce RTX 4090
value: |
OS:
GPU:
- type: textarea
id: emulation_settings
attributes:
label: Emulation Settings (Optional)
description: |
Any non-default settings. You can leave this empty if you didn't change anything other than input settings.
validations:
required: false
- type: textarea
id: logs_files
attributes:
label: "Logs (Optional)"
description: |
"Attach `log.txt` from your Cemu folder (*File > Open Cemu folder*)".
validations:
required: false

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@ -0,0 +1,28 @@
# Docs - https://docs.github.com/en/communities/using-templates-to-encourage-useful-issues-and-pull-requests/syntax-for-githubs-form-schema
name: Feature suggestion
description: Suggest a new feature
title: "Enter a title for the suggestion here"
labels: feature request
body:
- type: markdown
id: md_readme
attributes:
value: |
## Important: Read First
While we appreciate suggestions, it is important to note that we are a very small team and there are already many more ideas than we could ever implement in the near future. Therefore, please only suggest something if you believe it is a great addition and the idea is reasonably unique.
*Avoid* to create suggestions for:
- Overly obvious features ("Game xyz does not work and should be fixed", "Wiimote support should be improved", "You should add an Android port", "Copy feature xyz from another emulator", "A button to pause/stop emulation")
- Niche features which are only interesting to a tiny percentage of users
- Large scale features ("Add a Metal backend for MacOS", "Add ARM support", "Add savestates")
Note that this doesn't mean we aren't interested in these ideas, but rather we likely have them planned anyway and it's mostly up to finding the time to implement them.
If you believe your idea is worthwhile even if it doesn't meet all the criteria above, you can still try suggesting it but we might close it.
- type: textarea
id: idea_suggestion
attributes:
label: Your suggestion
description: "Describe what your suggestion is in as much detail as possible"
validations:
required: true

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@ -183,7 +183,7 @@ jobs:
- name: "Build Cemu"
run: |
cd build
cmake --build . --config ${{ env.BUILD_MODE }} -j 2
cmake --build . --config ${{ env.BUILD_MODE }}
- name: Prepare artifact
if: ${{ inputs.deploymode == 'release' }}

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@ -19,6 +19,8 @@ endif()
if (ENABLE_VCPKG)
if(UNIX AND NOT APPLE)
set(VCPKG_OVERLAY_PORTS "${CMAKE_CURRENT_LIST_DIR}/dependencies/vcpkg_overlay_ports_linux")
elseif(APPLE)
set(VCPKG_OVERLAY_PORTS "${CMAKE_CURRENT_LIST_DIR}/dependencies/vcpkg_overlay_ports_mac")
else()
set(VCPKG_OVERLAY_PORTS "${CMAKE_CURRENT_LIST_DIR}/dependencies/vcpkg_overlay_ports")
endif()

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@ -0,0 +1,71 @@
set(VCPKG_LIBRARY_LINKAGE dynamic)
if(VCPKG_TARGET_IS_LINUX)
message("${PORT} currently requires the following tools and libraries from the system package manager:\n autoreconf\n libudev\n\nThese can be installed on Ubuntu systems via apt-get install autoconf libudev-dev")
endif()
set(VERSION 1.0.26)
vcpkg_from_github(
OUT_SOURCE_PATH SOURCE_PATH
REPO libusb/libusb
REF fcf0c710ef5911ae37fbbf1b39d48a89f6f14e8a # v1.0.26.11791 2023-03-12
SHA512 0aa6439f7988487adf2a3bff473fec80b5c722a47f117a60696d2aa25c87cc3f20fb6aaca7c66e49be25db6a35eb0bb5f71ed7b211d1b8ee064c5d7f1b985c73
HEAD_REF master
)
if(VCPKG_TARGET_IS_WINDOWS AND NOT VCPKG_TARGET_IS_MINGW)
if(VCPKG_LIBRARY_LINKAGE STREQUAL "dynamic")
set(LIBUSB_PROJECT_TYPE dll)
else()
set(LIBUSB_PROJECT_TYPE static)
endif()
# The README.md file in the archive is a symlink to README
# which causes issues with the windows MSBUILD process
file(REMOVE "${SOURCE_PATH}/README.md")
vcpkg_msbuild_install(
SOURCE_PATH "${SOURCE_PATH}"
PROJECT_SUBPATH msvc/libusb_${LIBUSB_PROJECT_TYPE}.vcxproj
)
file(INSTALL "${SOURCE_PATH}/libusb/libusb.h" DESTINATION "${CURRENT_PACKAGES_DIR}/include/libusb-1.0")
set(prefix "")
set(exec_prefix [[${prefix}]])
set(libdir [[${prefix}/lib]])
set(includedir [[${prefix}/include]])
configure_file("${SOURCE_PATH}/libusb-1.0.pc.in" "${CURRENT_PACKAGES_DIR}/lib/pkgconfig/libusb-1.0.pc" @ONLY)
vcpkg_replace_string("${CURRENT_PACKAGES_DIR}/lib/pkgconfig/libusb-1.0.pc" " -lusb-1.0" " -llibusb-1.0")
if(NOT VCPKG_BUILD_TYPE)
set(includedir [[${prefix}/../include]])
configure_file("${SOURCE_PATH}/libusb-1.0.pc.in" "${CURRENT_PACKAGES_DIR}/debug/lib/pkgconfig/libusb-1.0.pc" @ONLY)
vcpkg_replace_string("${CURRENT_PACKAGES_DIR}/debug/lib/pkgconfig/libusb-1.0.pc" " -lusb-1.0" " -llibusb-1.0")
endif()
else()
vcpkg_list(SET MAKE_OPTIONS)
vcpkg_list(SET LIBUSB_LINK_LIBRARIES)
if(VCPKG_TARGET_IS_EMSCRIPTEN)
vcpkg_list(APPEND MAKE_OPTIONS BUILD_TRIPLET --host=wasm32)
endif()
if("udev" IN_LIST FEATURES)
vcpkg_list(APPEND MAKE_OPTIONS "--enable-udev")
vcpkg_list(APPEND LIBUSB_LINK_LIBRARIES udev)
else()
vcpkg_list(APPEND MAKE_OPTIONS "--disable-udev")
endif()
vcpkg_configure_make(
SOURCE_PATH "${SOURCE_PATH}"
AUTOCONFIG
OPTIONS
${MAKE_OPTIONS}
"--enable-examples-build=no"
"--enable-tests-build=no"
)
vcpkg_install_make()
endif()
vcpkg_fixup_pkgconfig()
file(INSTALL "${CMAKE_CURRENT_LIST_DIR}/usage" DESTINATION "${CURRENT_PACKAGES_DIR}/share/${PORT}")
vcpkg_install_copyright(FILE_LIST "${SOURCE_PATH}/COPYING")

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@ -0,0 +1,5 @@
libusb can be imported via CMake FindPkgConfig module:
find_package(PkgConfig REQUIRED)
pkg_check_modules(libusb REQUIRED IMPORTED_TARGET libusb-1.0)
target_link_libraries(main PRIVATE PkgConfig::libusb)

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@ -0,0 +1,8 @@
{
"name": "libusb",
"version": "1.0.26.11791",
"port-version": 7,
"description": "a cross-platform library to access USB devices",
"homepage": "https://github.com/libusb/libusb",
"license": "LGPL-2.1-or-later"
}

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@ -78,7 +78,7 @@ if (MACOS_BUNDLE)
set(MACOSX_BUNDLE_BUNDLE_NAME "Cemu")
set(MACOSX_BUNDLE_SHORT_VERSION_STRING ${CMAKE_PROJECT_VERSION})
set(MACOSX_BUNDLE_BUNDLE_VERSION ${CMAKE_PROJECT_VERSION})
set(MACOSX_BUNDLE_COPYRIGHT "Copyright © 2023 Cemu Project")
set(MACOSX_BUNDLE_COPYRIGHT "Copyright © 2024 Cemu Project")
set(MACOSX_BUNDLE_CATEGORY "public.app-category.games")
set(MACOSX_MINIMUM_SYSTEM_VERSION "12.0")
@ -96,10 +96,10 @@ if (MACOS_BUNDLE)
endforeach(folder)
add_custom_command (TARGET CemuBin POST_BUILD
COMMAND ${CMAKE_COMMAND} ARGS -E copy "/usr/local/lib/libMoltenVK.dylib" "${CMAKE_SOURCE_DIR}/bin/${OUTPUT_NAME}.app/Contents/Frameworks/libMoltenVK.dylib")
add_custom_command (TARGET CemuBin POST_BUILD
COMMAND bash -c "install_name_tool -add_rpath @executable_path/../Frameworks ${CMAKE_SOURCE_DIR}/bin/${OUTPUT_NAME}.app/Contents/MacOS/${OUTPUT_NAME}")
COMMAND ${CMAKE_COMMAND} ARGS -E copy "/usr/local/lib/libMoltenVK.dylib" "${CMAKE_SOURCE_DIR}/bin/${OUTPUT_NAME}.app/Contents/Frameworks/libMoltenVK.dylib"
COMMAND ${CMAKE_COMMAND} ARGS -E copy "${CMAKE_BINARY_DIR}/vcpkg_installed/x64-osx/lib/libusb-1.0.0.dylib" "${CMAKE_SOURCE_DIR}/bin/${OUTPUT_NAME}.app/Contents/Frameworks/libusb-1.0.0.dylib"
COMMAND bash -c "install_name_tool -add_rpath @executable_path/../Frameworks ${CMAKE_SOURCE_DIR}/bin/${OUTPUT_NAME}.app/Contents/MacOS/${OUTPUT_NAME}"
COMMAND bash -c "install_name_tool -change /usr/local/opt/libusb/lib/libusb-1.0.0.dylib @executable_path/../Frameworks/libusb-1.0.0.dylib ${CMAKE_SOURCE_DIR}/bin/${OUTPUT_NAME}.app/Contents/MacOS/${OUTPUT_NAME}")
endif()
set_target_properties(CemuBin PROPERTIES

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@ -3,7 +3,6 @@
#include "Cafe/HW/Latte/Renderer/Vulkan/LatteTextureVk.h"
#include "Cafe/HW/Latte/Renderer/Vulkan/RendererShaderVk.h"
#include <glslang/Include/Types.h>
#include "Cafe/HW/Latte/LegacyShaderDecompiler/LatteDecompiler.h"
#include "Cafe/HW/Latte/Core/LattePerformanceMonitor.h"
@ -91,4 +90,4 @@ PipelineInfo::~PipelineInfo()
// remove from cache
VulkanRenderer::GetInstance()->unregisterGraphicsPipeline(this);
}
}

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@ -26,7 +26,7 @@
#include "Cafe/HW/Latte/Core/LatteTiming.h" // vsync control
#include <glslang/Include/Types.h>
#include <glslang/Public/ShaderLang.h>
#include <wx/msgdlg.h>

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@ -75,6 +75,7 @@ enum
MAINFRAME_MENU_ID_FILE_LOAD = 20100,
MAINFRAME_MENU_ID_FILE_INSTALL_UPDATE,
MAINFRAME_MENU_ID_FILE_OPEN_CEMU_FOLDER,
MAINFRAME_MENU_ID_FILE_OPEN_MLC_FOLDER,
MAINFRAME_MENU_ID_FILE_EXIT,
MAINFRAME_MENU_ID_FILE_END_EMULATION,
MAINFRAME_MENU_ID_FILE_RECENT_0,
@ -166,7 +167,8 @@ EVT_MOVE(MainWindow::OnMove)
// file menu
EVT_MENU(MAINFRAME_MENU_ID_FILE_LOAD, MainWindow::OnFileMenu)
EVT_MENU(MAINFRAME_MENU_ID_FILE_INSTALL_UPDATE, MainWindow::OnInstallUpdate)
EVT_MENU(MAINFRAME_MENU_ID_FILE_OPEN_CEMU_FOLDER, MainWindow::OnOpenCemuFolder)
EVT_MENU(MAINFRAME_MENU_ID_FILE_OPEN_CEMU_FOLDER, MainWindow::OnOpenFolder)
EVT_MENU(MAINFRAME_MENU_ID_FILE_OPEN_MLC_FOLDER, MainWindow::OnOpenFolder)
EVT_MENU(MAINFRAME_MENU_ID_FILE_EXIT, MainWindow::OnFileExit)
EVT_MENU(MAINFRAME_MENU_ID_FILE_END_EMULATION, MainWindow::OnFileMenu)
EVT_MENU_RANGE(MAINFRAME_MENU_ID_FILE_RECENT_0 + 0, MAINFRAME_MENU_ID_FILE_RECENT_LAST, MainWindow::OnFileMenu)
@ -684,9 +686,12 @@ void MainWindow::OnFileMenu(wxCommandEvent& event)
}
}
void MainWindow::OnOpenCemuFolder(wxCommandEvent& event)
void MainWindow::OnOpenFolder(wxCommandEvent& event)
{
wxLaunchDefaultApplication(wxHelper::FromPath(ActiveSettings::GetUserDataPath()));
if(event.GetId() == MAINFRAME_MENU_ID_FILE_OPEN_CEMU_FOLDER)
wxLaunchDefaultApplication(wxHelper::FromPath(ActiveSettings::GetUserDataPath()));
else if(event.GetId() == MAINFRAME_MENU_ID_FILE_OPEN_MLC_FOLDER)
wxLaunchDefaultApplication(wxHelper::FromPath(ActiveSettings::GetMlcPath()));
}
void MainWindow::OnInstallUpdate(wxCommandEvent& event)
@ -2015,7 +2020,7 @@ public:
, "Faris Leonhart", "MahvZero", "PlaguedGuardian", "Stuffie", "CaptainLester", "Qtech", "Zaurexus", "Leonidas", "Artifesto"
, "Alca259", "SirWestofAsh", "Loli Co.", "The Technical Revolutionary", "MegaYama", "mitori", "Seymordius", "Adrian Josh Cruz", "Manuel Hoenings", "Just A Jabb"
, "pgantonio", "CannonXIII", "Lonewolf00708", "AlexsDesign.com", "NoskLo", "MrSirHaku", "xElite_V AKA William H. Johnson", "Zalnor", "Pig", "James \"SE4LS\"", "DairyOrange", "Horoko Lawrence", "bloodmc", "Officer Jenny", "Quasar", "Postposterous", "Jake Jackson", "Kaydax", "CthePredatorG"
, "Hengi", "Pyrochaser"};
, "Hengi", "Pyrochaser", "luma.x3"};
wxString nameListLeft, nameListRight;
for (size_t i = 0; i < patreonSupporterNames.size(); i++)
@ -2107,6 +2112,7 @@ void MainWindow::RecreateMenu()
}
m_fileMenu->Append(MAINFRAME_MENU_ID_FILE_OPEN_CEMU_FOLDER, _("&Open Cemu folder"));
m_fileMenu->Append(MAINFRAME_MENU_ID_FILE_OPEN_MLC_FOLDER, _("&Open MLC folder"));
m_fileMenu->AppendSeparator();
m_exitMenuItem = m_fileMenu->Append(MAINFRAME_MENU_ID_FILE_EXIT, _("&Exit"));

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@ -92,7 +92,7 @@ public:
void OnMouseWheel(wxMouseEvent& event);
void OnClose(wxCloseEvent& event);
void OnFileMenu(wxCommandEvent& event);
void OnOpenCemuFolder(wxCommandEvent& event);
void OnOpenFolder(wxCommandEvent& event);
void OnLaunchFromFile(wxLaunchGameEvent& event);
void OnInstallUpdate(wxCommandEvent& event);
void OnFileExit(wxCommandEvent& event);

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@ -66,6 +66,10 @@ void VulkanCanvas::OnPaint(wxPaintEvent& event)
void VulkanCanvas::OnResize(wxSizeEvent& event)
{
const wxSize size = GetSize();
if (size.GetWidth() == 0 || size.GetHeight() == 0)
return;
#if BOOST_OS_LINUX && HAS_WAYLAND
if(m_subsurface)
{
@ -73,9 +77,6 @@ void VulkanCanvas::OnResize(wxSizeEvent& event)
m_subsurface->setSize(sRect.GetX(), sRect.GetY(), sRect.GetWidth(), sRect.GetHeight());
}
#endif
const wxSize size = GetSize();
if (size.GetWidth() == 0 || size.GetHeight() == 0)
return;
const wxRect refreshRect(size);
RefreshRect(refreshRect, false);

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@ -1235,6 +1235,7 @@ void wxGameList::CreateShortcut(GameInfo2& gameInfo) {
const auto title_id = gameInfo.GetBaseTitleId();
const auto title_name = gameInfo.GetTitleName();
auto exe_path = ActiveSettings::GetExecutablePath();
const char *flatpak_id = getenv("FLATPAK_ID");
// GetExecutablePath returns the AppImage's temporary mount location, instead of its actual path
wxString appimage_path;
@ -1292,22 +1293,31 @@ void wxGameList::CreateShortcut(GameInfo2& gameInfo) {
}
}
}
std::string desktop_exec_entry;
if (flatpak_id)
desktop_exec_entry = fmt::format("/usr/bin/flatpak run {0} --title-id {1:016x}", flatpak_id, title_id);
else
desktop_exec_entry = fmt::format("{0:?} --title-id {1:016x}", _pathToUtf8(exe_path), title_id);
// 'Icon' accepts spaces in file name, does not accept quoted file paths
// 'Exec' does not accept non-escaped spaces, and can accept quoted file paths
const auto desktop_entry_string =
auto desktop_entry_string =
fmt::format("[Desktop Entry]\n"
"Name={0}\n"
"Comment=Play {0} on Cemu\n"
"Exec={1:?} --title-id {2:016x}\n"
"Icon={3}\n"
"Exec={1}\n"
"Icon={2}\n"
"Terminal=false\n"
"Type=Application\n"
"Categories=Game;",
"Categories=Game;\n",
title_name,
_pathToUtf8(exe_path),
title_id,
desktop_exec_entry,
_pathToUtf8(icon_path.value_or("")));
if (flatpak_id)
desktop_entry_string += fmt::format("X-Flatpak={}\n", flatpak_id);
std::ofstream output_stream(output_path);
if (!output_stream.good())
{

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@ -1,9 +1,11 @@
#include "HidapiWiimote.h"
#include <cwchar>
static constexpr uint16 WIIMOTE_VENDOR_ID = 0x057e;
static constexpr uint16 WIIMOTE_PRODUCT_ID = 0x0306;
static constexpr uint16 WIIMOTE_MP_PRODUCT_ID = 0x0330;
static constexpr uint16 WIIMOTE_MAX_INPUT_REPORT_LENGTH = 22;
static constexpr auto PRO_CONTROLLER_NAME = L"Nintendo RVL-CNT-01-UC";
HidapiWiimote::HidapiWiimote(hid_device* dev, std::string_view path)
: m_handle(dev), m_path(path) {
@ -30,6 +32,8 @@ std::vector<WiimoteDevicePtr> HidapiWiimote::get_devices() {
for (auto it = device_enumeration; it != nullptr; it = it->next){
if (it->product_id != WIIMOTE_PRODUCT_ID && it->product_id != WIIMOTE_MP_PRODUCT_ID)
continue;
if (std::wcscmp(it->product_string, PRO_CONTROLLER_NAME) == 0)
continue;
auto dev = hid_open_path(it->path);
if (!dev){
cemuLog_logDebug(LogType::Force, "Unable to open Wiimote device at {}: {}", it->path, boost::nowide::narrow(hid_error(nullptr)));