Vulkan: Fix swapchain renderpass validation errors

Fix validation error introduced in 17060752b6
Make renderpass discard previous image content and clear during renderpass instead of before
This commit is contained in:
goeiecool9999 2024-11-04 16:56:04 +01:00
parent 3cff05edcf
commit e09f85f8d3
4 changed files with 13 additions and 5 deletions

View file

@ -60,7 +60,7 @@ void SwapchainInfoVk::Create()
VkAttachmentDescription colorAttachment = {};
colorAttachment.format = m_surfaceFormat.format;
colorAttachment.samples = VK_SAMPLE_COUNT_1_BIT;
colorAttachment.loadOp = VK_ATTACHMENT_LOAD_OP_LOAD;
colorAttachment.loadOp = VK_ATTACHMENT_LOAD_OP_DONT_CARE;
colorAttachment.storeOp = VK_ATTACHMENT_STORE_OP_STORE;
colorAttachment.stencilLoadOp = VK_ATTACHMENT_LOAD_OP_DONT_CARE;
colorAttachment.stencilStoreOp = VK_ATTACHMENT_STORE_OP_DONT_CARE;

View file

@ -70,6 +70,7 @@ struct SwapchainInfoVk
VkSurfaceFormatKHR m_surfaceFormat{};
VkSwapchainKHR m_swapchain{};
Vector2i m_desiredExtent{};
VkExtent2D m_actualExtent{};
uint32 swapchainImageIndex = (uint32)-1;
uint64 m_presentId = 1;
uint64 m_queueDepth = 0; // number of frames with pending presentation requests
@ -92,5 +93,4 @@ private:
VkSemaphore m_currentSemaphore = VK_NULL_HANDLE;
std::array<uint32, 2> m_swapchainQueueFamilyIndices;
VkExtent2D m_actualExtent{};
};

View file

@ -165,6 +165,7 @@ VKFUNC_DEVICE(vkCmdDraw);
VKFUNC_DEVICE(vkCmdCopyBufferToImage);
VKFUNC_DEVICE(vkCmdCopyImageToBuffer);
VKFUNC_DEVICE(vkCmdClearColorImage);
VKFUNC_DEVICE(vkCmdClearAttachments);
VKFUNC_DEVICE(vkCmdBindIndexBuffer);
VKFUNC_DEVICE(vkCmdBindVertexBuffers);
VKFUNC_DEVICE(vkCmdDrawIndexed);

View file

@ -2912,9 +2912,6 @@ void VulkanRenderer::DrawBackbufferQuad(LatteTextureView* texView, RendererOutpu
LatteTextureViewVk* texViewVk = (LatteTextureViewVk*)texView;
draw_endRenderPass();
if (clearBackground)
ClearColorbuffer(padView);
// barrier for input texture
VkMemoryBarrier memoryBarrier{};
memoryBarrier.sType = VK_STRUCTURE_TYPE_MEMORY_BARRIER;
@ -2951,6 +2948,16 @@ void VulkanRenderer::DrawBackbufferQuad(LatteTextureView* texView, RendererOutpu
vkCmdBeginRenderPass(m_state.currentCommandBuffer, &renderPassInfo, VK_SUBPASS_CONTENTS_INLINE);
if (clearBackground)
{
VkClearAttachment clearAttachment{};
clearAttachment.clearValue = {0,0,0,0};
clearAttachment.colorAttachment = 0;
clearAttachment.aspectMask = VK_IMAGE_ASPECT_COLOR_BIT;
VkClearRect clearExtent = {{{0,0},chainInfo.m_actualExtent}, 0, 1};
vkCmdClearAttachments(m_state.currentCommandBuffer, 1, &clearAttachment, 1, &clearExtent);
}
vkCmdBindPipeline(m_state.currentCommandBuffer, VK_PIPELINE_BIND_POINT_GRAPHICS, pipeline);
m_state.currentPipeline = pipeline;