Latte: Clean up OpenGL relics in shared render code

This commit is contained in:
Exzap 2023-12-08 15:19:12 +01:00
parent 646835346c
commit df282ab230
22 changed files with 267 additions and 216 deletions

View file

@ -599,7 +599,7 @@ void LatteTextureLoader_loadTextureDataIntoSlice(LatteTexture* hostTexture, sint
}
}
void LatteTextureLoader_UpdateTextureSliceData(LatteTexture* tex, sint32 textureUnit, uint32 sliceIndex, uint32 mipIndex, MPTR physImagePtr, MPTR physMipPtr, Latte::E_DIM dim, uint32 width, uint32 height, uint32 depth, uint32 mipLevels, uint32 pitch, Latte::E_HWTILEMODE tileMode, uint32 swizzle, bool dumpTex)
void LatteTextureLoader_UpdateTextureSliceData(LatteTexture* tex, uint32 sliceIndex, uint32 mipIndex, MPTR physImagePtr, MPTR physMipPtr, Latte::E_DIM dim, uint32 width, uint32 height, uint32 depth, uint32 mipLevels, uint32 pitch, Latte::E_HWTILEMODE tileMode, uint32 swizzle, bool dumpTex)
{
LatteTextureLoaderCtx textureLoader = { 0 };