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Latte: Clean up OpenGL relics in shared render code
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22 changed files with 267 additions and 216 deletions
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@ -599,7 +599,7 @@ void LatteTextureLoader_loadTextureDataIntoSlice(LatteTexture* hostTexture, sint
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}
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}
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void LatteTextureLoader_UpdateTextureSliceData(LatteTexture* tex, sint32 textureUnit, uint32 sliceIndex, uint32 mipIndex, MPTR physImagePtr, MPTR physMipPtr, Latte::E_DIM dim, uint32 width, uint32 height, uint32 depth, uint32 mipLevels, uint32 pitch, Latte::E_HWTILEMODE tileMode, uint32 swizzle, bool dumpTex)
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void LatteTextureLoader_UpdateTextureSliceData(LatteTexture* tex, uint32 sliceIndex, uint32 mipIndex, MPTR physImagePtr, MPTR physMipPtr, Latte::E_DIM dim, uint32 width, uint32 height, uint32 depth, uint32 mipLevels, uint32 pitch, Latte::E_HWTILEMODE tileMode, uint32 swizzle, bool dumpTex)
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{
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LatteTextureLoaderCtx textureLoader = { 0 };
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