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369
src/gui/input/settings/WiimoteControllerSettings.cpp
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369
src/gui/input/settings/WiimoteControllerSettings.cpp
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#include "gui/input/settings/WiimoteControllerSettings.h"
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#include <wx/sizer.h>
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#include <wx/stattext.h>
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#include <wx/slider.h>
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#include <wx/button.h>
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#include <wx/gbsizer.h>
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#include <wx/statline.h>
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#include <wx/checkbox.h>
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#include <wx/statbox.h>
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#include "gui/helpers/wxControlObject.h"
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#include "gui/helpers/wxHelpers.h"
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#include "gui/components/wxInputDraw.h"
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#include "gui/input/InputAPIAddWindow.h"
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#if BOOST_OS_WINDOWS
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WiimoteControllerSettings::WiimoteControllerSettings(wxWindow* parent, const wxPoint& position, std::shared_ptr<NativeWiimoteController> controller)
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: wxDialog(parent, wxID_ANY, _("Controller settings"), position, wxDefaultSize,
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wxDEFAULT_DIALOG_STYLE), m_controller(std::move(controller))
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{
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m_settings = m_controller->get_settings();
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m_rumble_backup = m_settings.rumble;
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m_packet_delay_backup = m_controller->get_packet_delay();
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this->SetSizeHints(wxDefaultSize, wxDefaultSize);
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auto* sizer = new wxBoxSizer(wxVERTICAL);
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// extension info
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{
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auto* box = new wxStaticBox(this, wxID_ANY, _("Connected extension"));
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auto* box_sizer = new wxStaticBoxSizer(box, wxVERTICAL);
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m_extension_text = new wxStaticText(box, wxID_ANY, _("None"));
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box_sizer->Add(m_extension_text, 0, wxALL, 5);
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sizer->Add(box_sizer, 0, wxALL | wxEXPAND, 5);
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}
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// options
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{
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auto* box = new wxStaticBox(this, wxID_ANY, _("Options"));
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auto* box_sizer = new wxStaticBoxSizer(box, wxVERTICAL);
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{
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auto* row_sizer = new wxBoxSizer(wxHORIZONTAL);
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// Rumble
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m_rumble = new wxCheckBox(box, wxID_ANY, _("Rumble"));
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m_rumble->SetValue(m_settings.rumble > 0);
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row_sizer->Add(m_rumble, 0, wxALL, 5);
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m_rumble->Bind(wxEVT_CHECKBOX, &WiimoteControllerSettings::on_rumble_change, this);
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// Motion
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m_use_motion = new wxCheckBox(box, wxID_ANY, _("Use motion"));
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m_use_motion->SetValue(m_settings.motion);
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m_use_motion->Enable(m_controller->has_motion());
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row_sizer->Add(m_use_motion, 0, wxALL, 5);
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box_sizer->Add(row_sizer);
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}
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{
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auto* row_sizer = new wxBoxSizer(wxHORIZONTAL);
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// Delay
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row_sizer->Add(new wxStaticText(box, wxID_ANY, _("Packet delay")), 0, wxALL | wxALIGN_CENTER_VERTICAL, 5);
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m_package_delay = new wxSlider(box, wxID_ANY, m_packet_delay_backup, 1, 100);
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row_sizer->Add(m_package_delay, 1, wxALL | wxEXPAND, 5);
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const auto range_text = new wxStaticText(box, wxID_ANY, wxString::Format("%dms", m_packet_delay_backup));
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row_sizer->Add(range_text, 0, wxALL | wxALIGN_CENTER_VERTICAL, 5);
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m_package_delay->Bind(wxEVT_SLIDER, &WiimoteControllerSettings::on_delay_change, this, wxID_ANY, wxID_ANY,
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new wxControlObject(range_text));
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box_sizer->Add(row_sizer);
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}
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sizer->Add(box_sizer, 0, wxALL | wxEXPAND, 5);
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}
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// Nunchuck
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{
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m_nunchuck_settings = new wxStaticBox(this, wxID_ANY, _("Nunchuck"));
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auto* box_sizer = new wxStaticBoxSizer(m_nunchuck_settings, wxVERTICAL);
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{
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auto* content_sizer = new wxFlexGridSizer(0, 3, 0, 0);
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// Deadzone
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const auto deadzone = (int)(m_settings.axis.deadzone * 100);
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content_sizer->Add(new wxStaticText(m_nunchuck_settings, wxID_ANY, _("Deadzone")), 0, wxALL | wxALIGN_CENTER_VERTICAL, 5);
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m_nunchuck_deadzone = new wxSlider(m_nunchuck_settings, wxID_ANY, deadzone, 0, 100);
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content_sizer->Add(m_nunchuck_deadzone, 1, wxALL | wxEXPAND, 5);
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const auto deadzone_text = new wxStaticText(m_nunchuck_settings, wxID_ANY, wxString::Format("%d%%", deadzone));
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content_sizer->Add(deadzone_text, 0, wxALL | wxALIGN_CENTER_VERTICAL, 5);
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m_nunchuck_deadzone->Bind(wxEVT_SLIDER, &WiimoteControllerSettings::on_slider_change, this, wxID_ANY, wxID_ANY,
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new wxControlObject(deadzone_text));
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// Range
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const auto range = (int)(m_settings.axis.range * 100);
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content_sizer->Add(new wxStaticText(m_nunchuck_settings, wxID_ANY, _("Range")), 0, wxALL | wxALIGN_CENTER_VERTICAL, 5);
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m_nunchuck_range = new wxSlider(m_nunchuck_settings, wxID_ANY, range, 50, 200);
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content_sizer->Add(m_nunchuck_range, 1, wxALL | wxEXPAND, 5);
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const auto range_text = new wxStaticText(m_nunchuck_settings, wxID_ANY, wxString::Format("%d%%", range));
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content_sizer->Add(range_text, 0, wxALL | wxALIGN_CENTER_VERTICAL, 5);
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m_nunchuck_range->Bind(wxEVT_SLIDER, &WiimoteControllerSettings::on_slider_change, this, wxID_ANY, wxID_ANY,
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new wxControlObject(range_text));
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content_sizer->AddSpacer(1);
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m_nunchuck_draw = new wxInputDraw(m_nunchuck_settings, wxID_ANY, wxDefaultPosition, { 60, 60 });
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content_sizer->Add(m_nunchuck_draw, 0, wxTOP | wxBOTTOM | wxALIGN_CENTER, 5);
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box_sizer->Add(content_sizer, 1, wxEXPAND, 0);
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}
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sizer->Add(box_sizer, 0, wxALL | wxEXPAND, 5);
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}
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// Classic
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{
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m_classic_settings = new wxStaticBox(this, wxID_ANY, _("Classic"));
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auto* box_sizer = new wxStaticBoxSizer(m_classic_settings, wxVERTICAL);
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{
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auto* content_sizer = new wxFlexGridSizer(0, 6, 0, 0);
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// Deadzone
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{
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// Axis
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const auto deadzone = (int)(m_settings.axis.deadzone * 100);
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content_sizer->Add(new wxStaticText(m_classic_settings, wxID_ANY, _("Deadzone")), 0, wxALL | wxALIGN_CENTER_VERTICAL, 5);
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m_classic_axis_deadzone = new wxSlider(m_classic_settings, wxID_ANY, deadzone, 0, 100);
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content_sizer->Add(m_classic_axis_deadzone, 1, wxALL | wxEXPAND, 5);
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const auto deadzone_text = new wxStaticText(m_classic_settings, wxID_ANY, wxString::Format("%d%%", deadzone));
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content_sizer->Add(deadzone_text, 0, wxALL | wxALIGN_CENTER_VERTICAL, 5);
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m_classic_axis_deadzone->Bind(wxEVT_SLIDER, &WiimoteControllerSettings::on_slider_change, this, wxID_ANY, wxID_ANY,
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new wxControlObject(deadzone_text));
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}
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{
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// Range
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const auto deadzone = (int)(m_settings.rotation.deadzone * 100);
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content_sizer->Add(new wxStaticText(m_classic_settings, wxID_ANY, _("Deadzone")), 0, wxALL | wxALIGN_CENTER_VERTICAL, 5);
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m_classic_rotation_deadzone = new wxSlider(m_classic_settings, wxID_ANY, deadzone, 0, 100);
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content_sizer->Add(m_classic_rotation_deadzone, 1, wxALL | wxEXPAND, 5);
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const auto deadzone_text = new wxStaticText(m_classic_settings, wxID_ANY, wxString::Format("%d%%", deadzone));
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content_sizer->Add(deadzone_text, 0, wxALL | wxALIGN_CENTER_VERTICAL, 5);
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m_classic_rotation_deadzone->Bind(wxEVT_SLIDER, &WiimoteControllerSettings::on_slider_change, this, wxID_ANY, wxID_ANY,
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new wxControlObject(deadzone_text));
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}
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// Range
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{
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// Axis
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const auto range = (int)(m_settings.axis.range * 100);
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content_sizer->Add(new wxStaticText(m_classic_settings, wxID_ANY, _("Range")), 0, wxALL | wxALIGN_CENTER_VERTICAL, 5);
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m_classic_axis_range = new wxSlider(m_classic_settings, wxID_ANY, range, 50, 200);
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content_sizer->Add(m_classic_axis_range, 1, wxALL | wxEXPAND, 5);
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const auto range_text = new wxStaticText(m_classic_settings, wxID_ANY, wxString::Format("%d%%", range));
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content_sizer->Add(range_text, 0, wxALL | wxALIGN_CENTER_VERTICAL, 5);
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m_classic_axis_range->Bind(wxEVT_SLIDER, &WiimoteControllerSettings::on_slider_change, this, wxID_ANY, wxID_ANY,
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new wxControlObject(range_text));
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}
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{
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// Rotation
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const auto range = (int)(m_settings.rotation.range * 100);
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content_sizer->Add(new wxStaticText(m_classic_settings, wxID_ANY, _("Range")), 0, wxALL | wxALIGN_CENTER_VERTICAL, 5);
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m_classic_rotation_range = new wxSlider(m_classic_settings, wxID_ANY, range, 50, 200);
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content_sizer->Add(m_classic_rotation_range, 1, wxALL | wxEXPAND, 5);
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const auto range_text = new wxStaticText(m_classic_settings, wxID_ANY, wxString::Format("%d%%", range));
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content_sizer->Add(range_text, 0, wxALL | wxALIGN_CENTER_VERTICAL, 5);
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m_classic_rotation_range->Bind(wxEVT_SLIDER, &WiimoteControllerSettings::on_slider_change, this, wxID_ANY, wxID_ANY,
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new wxControlObject(range_text));
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}
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content_sizer->AddSpacer(1);
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m_classic_axis_draw = new wxInputDraw(m_classic_settings, wxID_ANY, wxDefaultPosition, { 60, 60 });
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content_sizer->Add(m_classic_axis_draw, 0, wxTOP | wxBOTTOM | wxALIGN_CENTER, 5);
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content_sizer->AddSpacer(1);
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content_sizer->AddSpacer(1);
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m_classic_rotation_draw = new wxInputDraw(m_classic_settings, wxID_ANY, wxDefaultPosition, { 60, 60 });
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content_sizer->Add(m_classic_rotation_draw, 0, wxTOP | wxBOTTOM | wxALIGN_CENTER, 5);
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box_sizer->Add(content_sizer, 1, wxEXPAND, 0);
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}
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sizer->Add(box_sizer, 0, wxALL | wxEXPAND, 5);
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}
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{
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auto* control_sizer = new wxFlexGridSizer(0, 4, 0, 0);
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control_sizer->AddGrowableCol(3);
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auto* ok_button = new wxButton(this, wxID_ANY, _("OK"));
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ok_button->Bind(wxEVT_BUTTON, [this](auto&) { update_settings(); EndModal(wxID_OK); });
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control_sizer->Add(ok_button, 0, wxALL, 5);
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control_sizer->Add(0, 0, 0, wxEXPAND, 5);
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auto* cancel_button = new wxButton(this, wxID_ANY, _("Cancel"));
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cancel_button->Bind(wxEVT_BUTTON, [this](auto&) { EndModal(wxID_CANCEL); });
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control_sizer->Add(cancel_button, 0, wxALL, 5);
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auto* calibrate_button = new wxButton(this, wxID_ANY, _("Calibrate"));
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calibrate_button->Bind(wxEVT_BUTTON, [this](auto&) { m_controller->calibrate(); });
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control_sizer->Add(calibrate_button, 0, wxALL | wxALIGN_RIGHT, 5);
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sizer->Add(control_sizer, 0, wxEXPAND, 5);
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}
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this->SetSizer(sizer);
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this->Layout();
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this->Fit();
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this->Bind(wxEVT_CLOSE_WINDOW, &WiimoteControllerSettings::on_close, this);
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m_timer = new wxTimer(this);
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Bind(wxEVT_TIMER, &WiimoteControllerSettings::on_timer, this);
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m_timer->Start();
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}
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WiimoteControllerSettings::~WiimoteControllerSettings()
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{
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m_controller->stop_rumble();
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m_timer->Stop();
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}
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void WiimoteControllerSettings::update_settings()
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{
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// update settings
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m_controller->set_settings(m_settings);
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if (m_use_motion)
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m_controller->set_use_motion(m_use_motion->GetValue());
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m_controller->set_packet_delay(m_package_delay->GetValue());
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}
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void WiimoteControllerSettings::on_timer(wxTimerEvent& event)
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{
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if (m_rumble_time.has_value() && std::chrono::duration_cast<std::chrono::milliseconds>(std::chrono::steady_clock::now() - m_rumble_time.value()).count() > 500)
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{
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m_controller->stop_rumble();
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m_rumble_time = {};
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}
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const auto& default_state = m_controller->get_default_state();
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auto state = m_controller->raw_state();
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m_controller->apply_axis_setting(state.axis, default_state.axis, m_settings.axis);
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m_controller->apply_axis_setting(state.rotation, default_state.rotation, m_settings.rotation);
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m_controller->apply_axis_setting(state.trigger, default_state.trigger, m_settings.trigger);
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if (m_nunchuck_settings->IsEnabled())
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{
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m_nunchuck_draw->SetDeadzone(m_settings.axis.deadzone);
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m_nunchuck_draw->SetAxisValue(state.axis);
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}
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if (m_classic_settings->IsEnabled())
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{
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m_classic_axis_draw->SetDeadzone(m_settings.axis.deadzone);
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m_classic_axis_draw->SetAxisValue(state.axis);
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m_classic_rotation_draw->SetDeadzone(m_settings.rotation.deadzone);
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m_classic_rotation_draw->SetAxisValue(state.rotation);
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}
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wxString label;
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switch (m_controller->get_extension())
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{
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case NativeWiimoteController::Nunchuck:
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label = _("Nunchuck");
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m_nunchuck_settings->Enable();
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m_classic_settings->Disable();
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break;
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case NativeWiimoteController::Classic:
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label = _("Classic");
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m_nunchuck_settings->Disable();
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m_classic_settings->Enable();
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break;
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default:
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m_nunchuck_settings->Disable();
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m_classic_settings->Disable();
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}
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if(m_controller->is_mpls_attached())
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{
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const bool empty = label.empty();
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if (!empty)
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label.Append(" (");
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label.Append(_("MotionPlus"));
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if (!empty)
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label.Append(")");
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}
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if(label.empty())
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{
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label = _("None");
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}
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m_extension_text->SetLabelText(label);
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}
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void WiimoteControllerSettings::on_close(wxCloseEvent& event)
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{
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if (this->GetReturnCode() == 0 || this->GetReturnCode() == wxID_OK)
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update_settings();
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event.Skip();
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}
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void WiimoteControllerSettings::on_slider_change(wxCommandEvent& event)
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{
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update_slider_text(event);
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const auto new_value = (float)event.GetInt() / 100.0f;
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auto* obj = event.GetEventObject();
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if (obj == m_nunchuck_deadzone || obj == m_classic_axis_deadzone)
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m_settings.axis.deadzone = new_value;
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else if (obj == m_nunchuck_range || obj == m_classic_axis_range)
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m_settings.axis.range = new_value;
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else if (obj == m_classic_rotation_deadzone)
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m_settings.rotation.deadzone = new_value;
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else if (obj == m_classic_rotation_range)
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m_settings.rotation.range = new_value;
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}
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void WiimoteControllerSettings::on_rumble_change(wxCommandEvent& event)
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{
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const auto rumble_value = m_rumble->GetValue();
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m_settings.rumble = rumble_value ? 1.0f : 0.0f;
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m_controller->set_rumble(m_settings.rumble);
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if (rumble_value)
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m_controller->start_rumble();
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else
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m_controller->stop_rumble();
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m_controller->set_rumble(m_rumble_backup);
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m_rumble_time = std::chrono::steady_clock::now();
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}
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void WiimoteControllerSettings::on_delay_change(wxCommandEvent& event)
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{
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update_slider_text(event, "%dms");
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}
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#endif
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