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src/gui/GettingStartedDialog.h
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src/gui/GettingStartedDialog.h
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#pragma once
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#include <wx/dialog.h>
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#include <wx/checkbox.h>
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#include <wx/filepicker.h>
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#include <wx/statbmp.h>
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#include <wx/simplebook.h>
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#include <wx/stattext.h>
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#include <wx/panel.h>
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class GettingStartedDialog : public wxDialog
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{
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public:
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GettingStartedDialog(wxWindow* parent = nullptr);
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[[nodiscard]] bool HasGamePathChanged() const { return m_game_path_changed; }
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[[nodiscard]] bool HasMLCChanged() const { return m_mlc_changed; }
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private:
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wxPanel* CreatePage1();
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wxPanel* CreatePage2();
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void ApplySettings();
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void UpdateWindowSize();
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void OnClose(wxCloseEvent& event);
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void OnDownloadGPs(wxCommandEvent& event);
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void OnInputSettings(wxCommandEvent& event);
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void OnMLCPathChar(wxKeyEvent& event);
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wxSimplebook* m_notebook;
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wxCheckBox* m_fullscreen;
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wxCheckBox* m_separate;
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wxCheckBox* m_update;
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wxCheckBox* m_dont_show;
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wxStaticBoxSizer* m_mlc_box_sizer;
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wxStaticText* m_prev_mlc_warning;
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wxDirPickerCtrl* m_mlc_folder;
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wxDirPickerCtrl* m_game_path;
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bool m_game_path_changed = false;
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bool m_mlc_changed = false;
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};
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