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108
src/gui/GeneralSettings2.h
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108
src/gui/GeneralSettings2.h
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#pragma once
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#include <wx/collpane.h>
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#include <wx/propgrid/propgrid.h>
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class wxColourPickerCtrl;
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wxDECLARE_EVENT(wxEVT_ACCOUNTLIST_REFRESH, wxCommandEvent);
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class GeneralSettings2 : public wxDialog
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{
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public:
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GeneralSettings2(wxWindow* parent, bool game_launched);
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~GeneralSettings2();
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[[nodiscard]] bool ShouldReloadGamelist() const { return m_reload_gamelist; }
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[[nodiscard]] bool MLCModified() const { return m_mlc_modified; }
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void OnClose(wxCloseEvent& event);
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private:
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void ValidateConfig();
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void StoreConfig();
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void DisableSettings(bool game_launched);
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bool m_reload_gamelist = false;
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bool m_mlc_modified = false;
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bool m_game_launched;
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bool m_has_account_change = false; // keep track of dirty state of accounts
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wxPanel* AddGeneralPage(wxNotebook* notebook);
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wxPanel* AddGraphicsPage(wxNotebook* notebook);
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wxPanel* AddAudioPage(wxNotebook* notebook);
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wxPanel* AddOverlayPage(wxNotebook* notebook);
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wxPanel* AddAccountPage(wxNotebook* notebook);
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wxPanel* AddDebugPage(wxNotebook* notebook);
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// General
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wxChoice * m_language;
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wxCheckBox* m_save_window_position_size;
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wxCheckBox* m_save_padwindow_position_size;
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wxCheckBox* m_discord_presence, *m_fullscreen_menubar;
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wxCheckBox* m_auto_update, *m_save_screenshot;
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wxCheckBox* m_permanent_storage;
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wxListBox* m_game_paths;
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wxTextCtrl* m_mlc_path;
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// Graphics
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wxChoice* m_graphic_api, * m_graphic_device;
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wxChoice* m_vsync;
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wxCheckBox *m_async_compile, *m_gx2drawdone_sync;
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wxRadioBox* m_upscale_filter, *m_downscale_filter, *m_fullscreen_scaling;
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wxChoice* m_overlay_position, *m_notification_position, *m_overlay_scale, *m_notification_scale;
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wxCheckBox* m_controller_profile_name, *m_controller_low_battery, *m_shader_compiling, *m_friends_data;
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wxCheckBox *m_overlay_fps, *m_overlay_drawcalls, *m_overlay_cpu, *m_overlay_cpu_per_core,*m_overlay_ram, *m_overlay_vram, *m_overlay_debug;
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wxColourPickerCtrl *m_overlay_font_color, *m_notification_font_color;
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// Audio
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wxChoice* m_audio_api;
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wxSlider *m_audio_latency;
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wxSlider *m_tv_volume, *m_pad_volume;
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wxChoice *m_tv_channels, *m_pad_channels;
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wxChoice *m_tv_device, *m_pad_device;
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// Account
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wxButton* m_create_account, * m_delete_account;
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wxChoice* m_active_account;
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wxCheckBox* m_online_enabled;
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wxCollapsiblePane* m_account_information;
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wxPropertyGrid* m_account_grid;
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wxBitmapButton* m_validate_online;
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wxStaticText* m_online_status;
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// Debug
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wxChoice* m_crash_dump;
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void OnAccountCreate(wxCommandEvent& event);
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void OnAccountDelete(wxCommandEvent& event);
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void OnAccountSettingsChanged(wxPropertyGridEvent& event);
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void OnAudioLatencyChanged(wxCommandEvent& event);
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void OnVolumeChanged(wxCommandEvent& event);
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void OnInputVolumeChanged(wxCommandEvent& event);
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void OnSliderChangedPercent(wxCommandEvent& event);
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void OnLatencySliderChanged(wxCommandEvent& event);
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void OnAudioAPISelected(wxCommandEvent& event);
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void OnAudioDeviceSelected(wxCommandEvent& event);
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void OnAudioChannelsSelected(wxCommandEvent& event);
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void OnGraphicAPISelected(wxCommandEvent& event);
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void OnAddPathClicked(wxCommandEvent& event);
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void OnRemovePathClicked(wxCommandEvent& event);
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void OnActiveAccountChanged(wxCommandEvent& event);
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void OnMLCPathSelect(wxCommandEvent& event);
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void OnMLCPathChar(wxKeyEvent& event);
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void OnShowOnlineValidator(wxCommandEvent& event);
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void OnOnlineEnable(wxCommandEvent& event);
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// updates cemu audio devices
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void UpdateAudioDevice();
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// refreshes audio device list for dropdown
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void UpdateAudioDeviceList();
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void ResetAccountInformation();
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void UpdateAccountInformation();
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void UpdateOnlineAccounts();
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void HandleGraphicsApiSelection();
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void ApplyConfig();
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};
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