Add all the files

This commit is contained in:
Exzap 2022-08-22 22:21:23 +02:00
parent e3db07a16a
commit d60742f52b
1445 changed files with 430238 additions and 0 deletions

View file

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#include "Cafe/HW/Latte/Renderer/RendererShader.h"
#include "Cafe/GameProfile/GameProfile.h"
// generate a Cemu version and setting dependent id
uint32 RendererShader::GeneratePrecompiledCacheId()
{
uint32 v = 0;
const char* s = EMULATOR_VERSION_SUFFIX;
while (*s)
{
v = _rotl(v, 7);
v += (uint32)(*s);
s++;
}
v += (EMULATOR_VERSION_LEAD * 1000000u);
v += (EMULATOR_VERSION_MAJOR * 10000u);
v += (EMULATOR_VERSION_MINOR * 100u);
// settings that can influence shaders
v += (uint32)g_current_game_profile->GetAccurateShaderMul() * 133; // this option modifies shaders
return v;
}
void RendererShader::GenerateShaderPrecompiledCacheFilename(RendererShader::ShaderType type, uint64 baseHash, uint64 auxHash, uint64& h1, uint64& h2)
{
h1 = baseHash;
h2 = auxHash;
if (type == RendererShader::ShaderType::kVertex)
h2 += 0xA16374cull;
else if (type == RendererShader::ShaderType::kFragment)
h2 += 0x8752deull;
else if (type == RendererShader::ShaderType::kGeometry)
h2 += 0x65a035ull;
}