Add all the files

This commit is contained in:
Exzap 2022-08-22 22:21:23 +02:00
parent e3db07a16a
commit d60742f52b
1445 changed files with 430238 additions and 0 deletions

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#include "Common/precompiled.h"
#include "DebugSymbolStorage.h"
FSpinlock DebugSymbolStorage::s_lock;
std::unordered_map<MPTR, DEBUG_SYMBOL_TYPE> DebugSymbolStorage::s_typeStorage;

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#pragma once
#include "util/helpers/fspinlock.h"
enum class DEBUG_SYMBOL_TYPE
{
UNDEFINED,
CODE,
// big-endian types
U64,
U32,
U16,
U8,
S64,
S32,
S16,
S8,
FLOAT,
DOUBLE,
};
class DebugSymbolStorage
{
public:
static void StoreDataType(MPTR address, DEBUG_SYMBOL_TYPE type)
{
s_lock.acquire();
s_typeStorage[address] = type;
s_lock.release();
}
static DEBUG_SYMBOL_TYPE GetDataType(MPTR address)
{
s_lock.acquire();
auto itr = s_typeStorage.find(address);
if (itr == s_typeStorage.end())
{
s_lock.release();
return DEBUG_SYMBOL_TYPE::UNDEFINED;
}
DEBUG_SYMBOL_TYPE t = itr->second;
s_lock.release();
return t;
}
static void ClearRange(MPTR address, uint32 length)
{
s_lock.acquire();
while (length > 0)
{
auto itr = s_typeStorage.find(address);
if (itr != s_typeStorage.end())
s_typeStorage.erase(itr);
address += 4;
length -= 4;
}
s_lock.release();
}
private:
static FSpinlock s_lock;
static std::unordered_map<MPTR, DEBUG_SYMBOL_TYPE> s_typeStorage;
};

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#include "gui/guiWrapper.h"
#include "Debugger.h"
#include "Cemu/PPCAssembler/ppcAssembler.h"
#include "Cafe/HW/Espresso/Recompiler/PPCRecompiler.h"
#include "Cemu/ExpressionParser/ExpressionParser.h"
#include "gui/debugger/DebuggerWindow2.h"
#include "Cafe/OS/libs/coreinit/coreinit.h"
#if BOOST_OS_WINDOWS > 0
#include <Windows.h>
#endif
debuggerState_t debuggerState{ };
DebuggerBreakpoint* debugger_getFirstBP(uint32 address)
{
for (auto& it : debuggerState.breakpoints)
{
if (it->address == address)
return it;
}
return nullptr;
}
DebuggerBreakpoint* debugger_getFirstBP(uint32 address, uint8 bpType)
{
for (auto& it : debuggerState.breakpoints)
{
if (it->address == address)
{
DebuggerBreakpoint* bpItr = it;
while (bpItr)
{
if (bpItr->bpType == bpType)
return bpItr;
bpItr = bpItr->next;
}
return nullptr;
}
}
return nullptr;
}
bool debuggerBPChain_hasType(DebuggerBreakpoint* bp, uint8 bpType)
{
while (bp)
{
if (bp->bpType == bpType)
return true;
bp = bp->next;
}
return false;
}
void debuggerBPChain_add(uint32 address, DebuggerBreakpoint* bp)
{
bp->next = nullptr;
DebuggerBreakpoint* existingBP = debugger_getFirstBP(address);
if (existingBP)
{
while (existingBP->next)
existingBP = existingBP->next;
existingBP->next = bp;
return;
}
// no breakpoint chain exists for this address
debuggerState.breakpoints.push_back(bp);
}
uint32 debugger_getAddressOriginalOpcode(uint32 address)
{
auto bpItr = debugger_getFirstBP(address);
while (bpItr)
{
if (bpItr->bpType == DEBUGGER_BP_T_NORMAL || bpItr->bpType == DEBUGGER_BP_T_ONE_SHOT)
return bpItr->originalOpcodeValue;
bpItr = bpItr->next;
}
return memory_readU32(address);
}
void debugger_updateMemoryU32(uint32 address, uint32 newValue)
{
bool memChanged = false;
if (newValue != memory_readU32(address))
memChanged = true;
memory_writeU32(address, newValue);
if(memChanged)
PPCRecompiler_invalidateRange(address, address + 4);
}
void debugger_updateExecutionBreakpoint(uint32 address, bool forceRestore)
{
auto bpItr = debugger_getFirstBP(address);
bool hasBP = false;
uint32 originalOpcodeValue;
while (bpItr)
{
if (bpItr->isExecuteBP())
{
if (bpItr->enabled && forceRestore == false)
{
// write TW instruction to memory
debugger_updateMemoryU32(address, (31 << 26) | (4 << 1));
return;
}
else
{
originalOpcodeValue = bpItr->originalOpcodeValue;
hasBP = true;
}
}
bpItr = bpItr->next;
}
if (hasBP)
{
// restore instruction
debugger_updateMemoryU32(address, originalOpcodeValue);
}
}
void debugger_createExecuteBreakpoint(uint32 address)
{
// check if breakpoint already exists
auto existingBP = debugger_getFirstBP(address);
if (existingBP && debuggerBPChain_hasType(existingBP, DEBUGGER_BP_T_NORMAL))
return; // breakpoint already exists
// get original opcode at address
uint32 originalOpcode = debugger_getAddressOriginalOpcode(address);
// init breakpoint object
DebuggerBreakpoint* bp = new DebuggerBreakpoint(address, originalOpcode, DEBUGGER_BP_T_NORMAL, true);
debuggerBPChain_add(address, bp);
debugger_updateExecutionBreakpoint(address);
}
void debugger_createSingleShotExecuteBreakpoint(uint32 address)
{
// check if breakpoint already exists
auto existingBP = debugger_getFirstBP(address);
if (existingBP && debuggerBPChain_hasType(existingBP, DEBUGGER_BP_T_ONE_SHOT))
return; // breakpoint already exists
// get original opcode at address
uint32 originalOpcode = debugger_getAddressOriginalOpcode(address);
// init breakpoint object
DebuggerBreakpoint* bp = new DebuggerBreakpoint(address, originalOpcode, DEBUGGER_BP_T_ONE_SHOT, true);
debuggerBPChain_add(address, bp);
debugger_updateExecutionBreakpoint(address);
}
namespace coreinit
{
std::vector<std::thread::native_handle_type>& OSGetSchedulerThreads();
}
void debugger_updateMemoryBreakpoint(DebuggerBreakpoint* bp)
{
std::vector<std::thread::native_handle_type> schedulerThreadHandles = coreinit::OSGetSchedulerThreads();
#if BOOST_OS_WINDOWS > 0
debuggerState.activeMemoryBreakpoint = bp;
for (auto& hThreadNH : schedulerThreadHandles)
{
HANDLE hThread = (HANDLE)hThreadNH;
CONTEXT ctx{};
ctx.ContextFlags = CONTEXT_DEBUG_REGISTERS;
SuspendThread(hThread);
GetThreadContext(hThread, &ctx);
if (debuggerState.activeMemoryBreakpoint)
{
ctx.Dr0 = (DWORD64)memory_getPointerFromVirtualOffset(bp->address);
ctx.Dr1 = (DWORD64)memory_getPointerFromVirtualOffset(bp->address);
ctx.Dr7 = 1 | (1 << 16) | (3 << 18); // enable dr0, track write, 4 byte length
ctx.Dr7 |= (4 | (3 << 20) | (3 << 22)); // enable dr1, track read+write, 4 byte length
}
else
{
ctx.Dr0 = (DWORD64)0;
ctx.Dr1 = (DWORD64)0;
ctx.Dr7 = 0; // disable dr0
}
SetThreadContext(hThread, &ctx);
ResumeThread(hThread);
}
#else
cemuLog_log(LogType::Force, "Debugger breakpoints are not supported");
#endif
}
void debugger_handleSingleStepException(uint32 drMask)
{
bool triggeredDR0 = (drMask & (1 << 0)) != 0; // write
bool triggeredDR1 = (drMask & (1 << 1)) != 0; // read
bool catchBP = false;
if (triggeredDR0 && triggeredDR1)
{
// write (and read) access
if (debuggerState.activeMemoryBreakpoint && debuggerState.activeMemoryBreakpoint->bpType == DEBUGGER_BP_T_MEMORY_WRITE)
catchBP = true;
}
else
{
// read access
if (debuggerState.activeMemoryBreakpoint && debuggerState.activeMemoryBreakpoint->bpType == DEBUGGER_BP_T_MEMORY_READ)
catchBP = true;
}
if (catchBP)
{
debugger_createSingleShotExecuteBreakpoint(ppcInterpreterCurrentInstance->instructionPointer + 4);
}
}
void debugger_createMemoryBreakpoint(uint32 address, bool onRead, bool onWrite)
{
// init breakpoint object
uint8 bpType;
if (onRead && onWrite)
assert_dbg();
else if (onRead)
bpType = DEBUGGER_BP_T_MEMORY_READ;
else
bpType = DEBUGGER_BP_T_MEMORY_WRITE;
DebuggerBreakpoint* bp = new DebuggerBreakpoint(address, 0xFFFFFFFF, bpType, true);
debuggerBPChain_add(address, bp);
// disable any already existing memory breakpoint
if (debuggerState.activeMemoryBreakpoint)
{
debuggerState.activeMemoryBreakpoint->enabled = false;
debuggerState.activeMemoryBreakpoint = nullptr;
}
// activate new breakpoint
debugger_updateMemoryBreakpoint(bp);
}
void debugger_handleEntryBreakpoint(uint32 address)
{
if (!debuggerState.breakOnEntry)
return;
debugger_createExecuteBreakpoint(address);
}
void debugger_deleteBreakpoint(DebuggerBreakpoint* bp)
{
for (auto& it : debuggerState.breakpoints)
{
if (it->address == bp->address)
{
// for execution breakpoints make sure the instruction is restored
if (bp->isExecuteBP())
{
bp->enabled = false;
debugger_updateExecutionBreakpoint(bp->address);
}
// remove
if (it == bp)
{
// remove first in list
debuggerState.breakpoints.erase(std::remove(debuggerState.breakpoints.begin(), debuggerState.breakpoints.end(), bp), debuggerState.breakpoints.end());
DebuggerBreakpoint* nextBP = bp->next;
if (nextBP)
debuggerState.breakpoints.push_back(nextBP);
}
else
{
// remove from list
DebuggerBreakpoint* bpItr = it;
while (bpItr->next != bp)
{
bpItr = bpItr->next;
}
cemu_assert_debug(bpItr->next != bp);
bpItr->next = bp->next;
}
delete bp;
return;
}
}
}
void debugger_toggleExecuteBreakpoint(uint32 address)
{
auto existingBP = debugger_getFirstBP(address, DEBUGGER_BP_T_NORMAL);
if (existingBP)
{
// delete existing breakpoint
debugger_deleteBreakpoint(existingBP);
return;
}
// create new
debugger_createExecuteBreakpoint(address);
}
void debugger_forceBreak()
{
debuggerState.debugSession.shouldBreak = true;
}
bool debugger_isTrapped()
{
return debuggerState.debugSession.isTrapped;
}
void debugger_resume()
{
// if there is a breakpoint on the current instruction then do a single 'step into' to skip it
debuggerState.debugSession.run = true;
}
void debugger_toggleBreakpoint(uint32 address, bool state, DebuggerBreakpoint* bp)
{
DebuggerBreakpoint* bpItr = debugger_getFirstBP(address);
while (bpItr)
{
if (bpItr == bp)
{
if (bpItr->bpType == DEBUGGER_BP_T_NORMAL)
{
bp->enabled = state;
debugger_updateExecutionBreakpoint(address);
debuggerWindow_updateViewThreadsafe2();
}
else if (bpItr->isMemBP())
{
// disable other memory breakpoints
for (auto& it : debuggerState.breakpoints)
{
DebuggerBreakpoint* bpItr2 = it;
while (bpItr2)
{
if (bpItr2->isMemBP() && bpItr2 != bp)
{
bpItr2->enabled = false;
}
bpItr2 = bpItr2->next;
}
}
bpItr->enabled = state;
if (state)
debugger_updateMemoryBreakpoint(bpItr);
else
debugger_updateMemoryBreakpoint(nullptr);
debuggerWindow_updateViewThreadsafe2();
}
return;
}
bpItr = bpItr->next;
}
}
void debugger_createPatch(uint32 address, std::span<uint8> patchData)
{
DebuggerPatch* patch = new DebuggerPatch();
patch->address = address;
patch->length = patchData.size();
patch->data.resize(4);
patch->origData.resize(4);
memcpy(&patch->data.front(), patchData.data(), patchData.size());
memcpy(&patch->origData.front(), memory_getPointerFromVirtualOffset(address), patchData.size());
// get original data from breakpoints
if ((address & 3) != 0)
cemu_assert_debug(false);
for (sint32 i = 0; i < patchData.size() / 4; i++)
{
DebuggerBreakpoint* bpItr = debugger_getFirstBP(address);
while (bpItr)
{
if (bpItr->isExecuteBP())
{
*(uint32*)(&patch->origData.front() + i * 4) = _swapEndianU32(bpItr->originalOpcodeValue);
}
bpItr = bpItr->next;
}
}
// merge with existing patches if the ranges touch
for(sint32 i=0; i<debuggerState.patches.size(); i++)
{
auto& patchItr = debuggerState.patches[i];
if (address + patchData.size() >= patchItr->address && address <= patchItr->address + patchItr->length)
{
uint32 newAddress = std::min(patch->address, patchItr->address);
uint32 newEndAddress = std::max(patch->address + patch->length, patchItr->address + patchItr->length);
uint32 newLength = newEndAddress - newAddress;
DebuggerPatch* newPatch = new DebuggerPatch();
newPatch->address = newAddress;
newPatch->length = newLength;
newPatch->data.resize(newLength);
newPatch->origData.resize(newLength);
memcpy(&newPatch->data.front() + (address - newAddress), &patch->data.front(), patch->length);
memcpy(&newPatch->data.front() + (patchItr->address - newAddress), &patchItr->data.front(), patchItr->length);
memcpy(&newPatch->origData.front() + (address - newAddress), &patch->origData.front(), patch->length);
memcpy(&newPatch->origData.front() + (patchItr->address - newAddress), &patchItr->origData.front(), patchItr->length);
delete patch;
patch = newPatch;
delete patchItr;
// remove currently iterated patch
debuggerState.patches.erase(debuggerState.patches.begin()+i);
i--;
}
}
debuggerState.patches.push_back(patch);
// apply patch (if breakpoints exist then update those instead of actual data)
if ((address & 3) != 0)
cemu_assert_debug(false);
if ((patchData.size() & 3) != 0)
cemu_assert_debug(false);
for (sint32 i = 0; i < patchData.size() / 4; i++)
{
DebuggerBreakpoint* bpItr = debugger_getFirstBP(address);
bool hasActiveExecuteBP = false;
while (bpItr)
{
if (bpItr->isExecuteBP())
{
bpItr->originalOpcodeValue = *(uint32be*)(patchData.data() + i * 4);
if (bpItr->enabled)
hasActiveExecuteBP = true;
}
bpItr = bpItr->next;
}
if (hasActiveExecuteBP == false)
{
memcpy(memory_getPointerFromVirtualOffset(address + i * 4), patchData.data() + i * 4, 4);
PPCRecompiler_invalidateRange(address, address + 4);
}
}
}
bool debugger_hasPatch(uint32 address)
{
for (auto& patch : debuggerState.patches)
{
if (address + 4 > patch->address && address < patch->address + patch->length)
return true;
}
return false;
}
void debugger_stepInto(PPCInterpreter_t* hCPU, bool updateDebuggerWindow = true)
{
bool isRecEnabled = ppcRecompilerEnabled;
ppcRecompilerEnabled = false;
uint32 initialIP = debuggerState.debugSession.instructionPointer;
debugger_updateExecutionBreakpoint(initialIP, true);
PPCInterpreterSlim_executeInstruction(hCPU);
debugger_updateExecutionBreakpoint(initialIP);
debuggerState.debugSession.instructionPointer = hCPU->instructionPointer;
if(updateDebuggerWindow)
debuggerWindow_moveIP();
ppcRecompilerEnabled = isRecEnabled;
}
bool debugger_stepOver(PPCInterpreter_t* hCPU)
{
bool isRecEnabled = ppcRecompilerEnabled;
ppcRecompilerEnabled = false;
// disassemble current instruction
PPCDisassembledInstruction disasmInstr = { 0 };
uint32 initialIP = debuggerState.debugSession.instructionPointer;
debugger_updateExecutionBreakpoint(initialIP, true);
ppcAssembler_disassemble(initialIP, memory_readU32(initialIP), &disasmInstr);
if (disasmInstr.ppcAsmCode != PPCASM_OP_BL &&
disasmInstr.ppcAsmCode != PPCASM_OP_BCTRL)
{
// nothing to skip, use step-into
debugger_stepInto(hCPU);
debugger_updateExecutionBreakpoint(initialIP);
debuggerWindow_moveIP();
ppcRecompilerEnabled = isRecEnabled;
return false;
}
// create one-shot breakpoint at next instruction
debugger_createSingleShotExecuteBreakpoint(initialIP +4);
// step over current instruction (to avoid breakpoint)
debugger_stepInto(hCPU);
debuggerWindow_moveIP();
// restore breakpoints
debugger_updateExecutionBreakpoint(initialIP);
// run
ppcRecompilerEnabled = isRecEnabled;
return true;
}
void debugger_createPPCStateSnapshot(PPCInterpreter_t* hCPU)
{
memcpy(debuggerState.debugSession.ppcSnapshot.gpr, hCPU->gpr, sizeof(uint32) * 32);
memcpy(debuggerState.debugSession.ppcSnapshot.fpr, hCPU->fpr, sizeof(FPR_t) * 32);
debuggerState.debugSession.ppcSnapshot.spr_lr = hCPU->spr.LR;
for (uint32 i = 0; i < 32; i++)
debuggerState.debugSession.ppcSnapshot.cr[i] = hCPU->cr[i];
}
void debugger_enterTW(PPCInterpreter_t* hCPU)
{
debuggerState.debugSession.isTrapped = true;
debuggerState.debugSession.debuggedThreadMPTR = coreinitThread_getCurrentThreadMPTRDepr(hCPU);
debuggerState.debugSession.instructionPointer = hCPU->instructionPointer;
debuggerState.debugSession.hCPU = hCPU;
debugger_createPPCStateSnapshot(hCPU);
// remove one-shot breakpoint if it exists
DebuggerBreakpoint* singleshotBP = debugger_getFirstBP(debuggerState.debugSession.instructionPointer, DEBUGGER_BP_T_ONE_SHOT);
if (singleshotBP)
debugger_deleteBreakpoint(singleshotBP);
debuggerWindow_notifyDebugBreakpointHit2();
debuggerWindow_updateViewThreadsafe2();
// reset step control
debuggerState.debugSession.stepInto = false;
debuggerState.debugSession.stepOver = false;
debuggerState.debugSession.run = false;
while (true)
{
std::this_thread::sleep_for(std::chrono::milliseconds(1));
// check for step commands
if (debuggerState.debugSession.stepOver)
{
if (debugger_stepOver(hCPU))
{
debugger_createPPCStateSnapshot(hCPU);
break; // if true is returned, continue with execution
}
debugger_createPPCStateSnapshot(hCPU);
debuggerWindow_updateViewThreadsafe2();
debuggerState.debugSession.stepOver = false;
}
if (debuggerState.debugSession.stepInto)
{
debugger_stepInto(hCPU);
debugger_createPPCStateSnapshot(hCPU);
debuggerWindow_updateViewThreadsafe2();
debuggerState.debugSession.stepInto = false;
continue;
}
if (debuggerState.debugSession.run)
{
debugger_createPPCStateSnapshot(hCPU);
debugger_stepInto(hCPU, false);
PPCInterpreterSlim_executeInstruction(hCPU);
debuggerState.debugSession.instructionPointer = hCPU->instructionPointer;
debuggerState.debugSession.run = false;
break;
}
}
debuggerState.debugSession.isTrapped = false;
debuggerState.debugSession.hCPU = nullptr;
debuggerWindow_updateViewThreadsafe2();
debuggerWindow_notifyRun();
}
void debugger_shouldBreak(PPCInterpreter_t* hCPU)
{
if(debuggerState.debugSession.shouldBreak
// exclude emulator trampoline area
&& (hCPU->instructionPointer < MEMORY_CODE_TRAMPOLINE_AREA_ADDR || hCPU->instructionPointer > MEMORY_CODE_TRAMPOLINE_AREA_ADDR + MEMORY_CODE_TRAMPOLINE_AREA_SIZE))
{
debuggerState.debugSession.shouldBreak = false;
const uint32 address = (uint32)hCPU->instructionPointer;
assert_dbg();
//debugger_createBreakpoint(address, DEBUGGER_BP_TYPE_ONE_SHOT);
}
}
void debugger_addParserSymbols(class ExpressionParser& ep)
{
for (sint32 i = 0; i < 32; i++)
ep.AddConstant(fmt::format("r{}", i), debuggerState.debugSession.ppcSnapshot.gpr[i]);
}

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#pragma once
#include <set>
#include "Cafe/HW/Espresso/PPCState.h"
//#define DEBUGGER_BP_TYPE_NORMAL (1<<0) // normal breakpoint
//#define DEBUGGER_BP_TYPE_ONE_SHOT (1<<1) // normal breakpoint
//#define DEBUGGER_BP_TYPE_MEMORY_READ (1<<2) // memory breakpoint
//#define DEBUGGER_BP_TYPE_MEMORY_WRITE (1<<3) // memory breakpoint
#define DEBUGGER_BP_T_NORMAL 0 // normal breakpoint
#define DEBUGGER_BP_T_ONE_SHOT 1 // normal breakpoint, deletes itself after trigger (used for stepping)
#define DEBUGGER_BP_T_MEMORY_READ 2 // memory breakpoint
#define DEBUGGER_BP_T_MEMORY_WRITE 3 // memory breakpoint
#define DEBUGGER_BP_T_GDBSTUB 1 // breakpoint created by GDBStub
#define DEBUGGER_BP_T_DEBUGGER 2 // breakpoint created by Cemu's debugger
struct DebuggerBreakpoint
{
uint32 address;
uint32 originalOpcodeValue;
mutable uint8 bpType;
mutable bool enabled;
mutable std::wstring comment;
mutable uint8 dbType = DEBUGGER_BP_T_DEBUGGER;
DebuggerBreakpoint(uint32 address, uint32 originalOpcode, uint8 bpType = 0, bool enabled = true, std::wstring comment = std::wstring())
:address(address), originalOpcodeValue(originalOpcode), bpType(bpType), enabled(enabled), comment(std::move(comment))
{
next = nullptr;
}
bool operator<(const DebuggerBreakpoint& rhs) const
{
return address < rhs.address;
}
bool operator==(const DebuggerBreakpoint& rhs) const
{
return address == rhs.address;
}
bool isExecuteBP() const
{
return bpType == DEBUGGER_BP_T_NORMAL || bpType == DEBUGGER_BP_T_ONE_SHOT;
}
bool isMemBP() const
{
return bpType == DEBUGGER_BP_T_MEMORY_READ || bpType == DEBUGGER_BP_T_MEMORY_WRITE;
}
DebuggerBreakpoint* next;
};
struct DebuggerPatch
{
uint32 address;
sint32 length;
std::vector<uint8> data;
std::vector<uint8> origData;
};
struct PPCSnapshot
{
uint32 gpr[32];
FPR_t fpr[32];
uint8 cr[32];
uint32 spr_lr;
};
typedef struct
{
bool breakOnEntry;
// breakpoints
std::vector<DebuggerBreakpoint*> breakpoints;
std::vector<DebuggerPatch*> patches;
DebuggerBreakpoint* activeMemoryBreakpoint;
// debugging state
struct
{
volatile bool shouldBreak; // debugger window requests a break asap
volatile bool isTrapped; // if set, breakpoint is active and stepping through the code is possible
uint32 debuggedThreadMPTR;
volatile uint32 instructionPointer;
PPCInterpreter_t* hCPU;
// step control
volatile bool stepOver;
volatile bool stepInto;
volatile bool run;
// snapshot of PPC state
PPCSnapshot ppcSnapshot;
}debugSession;
}debuggerState_t;
extern debuggerState_t debuggerState;
// new API
DebuggerBreakpoint* debugger_getFirstBP(uint32 address);
void debugger_toggleExecuteBreakpoint(uint32 address); // create/remove execute breakpoint
void debugger_createExecuteBreakpoint(uint32 address);
void debugger_toggleBreakpoint(uint32 address, bool state, DebuggerBreakpoint* bp);
void debugger_createMemoryBreakpoint(uint32 address, bool onRead, bool onWrite);
void debugger_handleEntryBreakpoint(uint32 address);
void debugger_deleteBreakpoint(DebuggerBreakpoint* bp);
void debugger_updateExecutionBreakpoint(uint32 address, bool forceRestore = false);
void debugger_createPatch(uint32 address, std::span<uint8> patchData);
bool debugger_hasPatch(uint32 address);
void debugger_forceBreak(); // force breakpoint at the next possible instruction
bool debugger_isTrapped();
void debugger_resume();
void debugger_enterTW(PPCInterpreter_t* hCPU);
void debugger_shouldBreak(PPCInterpreter_t* hCPU);
void debugger_addParserSymbols(class ExpressionParser& ep);