Fix render resolution at different UI scales (#514)

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goeiecool9999 2022-11-30 13:39:32 +01:00 committed by GitHub
parent a3476c7b7c
commit d3721c3f46
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18 changed files with 128 additions and 57 deletions

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@ -287,9 +287,9 @@ void VPADController::update_motion(VPADStatus_t& status)
int w, h;
if (pad_view)
gui_getPadWindowSize(&w, &h);
gui_getPadWindowPhysSize(w, h);
else
gui_getWindowSize(&w, &h);
gui_getWindowPhysSize(w, h);
float wx = mousePos.x / w;
float wy = mousePos.y / h;