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Fix disable screensaver workaround (#728)
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4 changed files with 19 additions and 5 deletions
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@ -367,7 +367,15 @@ struct CemuConfig
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ConfigValue<bool> fullscreen_menubar{ false };
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ConfigValue<bool> fullscreen{ false };
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ConfigValue<std::string> proxy_server{};
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ConfigValue<bool> disable_screensaver{true};
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// temporary workaround because feature crashes on macOS
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#if BOOST_OS_MACOS
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#define DISABLE_SCREENSAVER_DEFAULT false
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#else
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#define DISABLE_SCREENSAVER_DEFAULT true
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#endif
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ConfigValue<bool> disable_screensaver{DISABLE_SCREENSAVER_DEFAULT};
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#undef DISABLE_SCREENSAVER_DEFAULT
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std::vector<std::wstring> game_paths;
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std::mutex game_cache_entries_mutex;
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