Logging migration (forceLogDebug_printf) (#780)

* script changes - no arguments

* script changes with 2 arguments

* script changes with > 2 arguments

* script conversions with 1 argument - pt. 1

* script conversions with 1 argument - pt. 2

* script conversions with 1 argument - pt. 3

* script conversions with 1 argument - pt. 4

* script conversions with 1 argument - pt. 5

Pointer format hunting

* Fixed pointer format

* script conversions with 1 argument - final

* fixed conversion in non utf-8 file

* fixed conversion with capital letter

* actually fixed conversion with capital letter

* fixed another capital lettering issue

* Added conversions with LR removed

* removed LR from logs

* Converted logs that previously contained LR

* converted log that originally specified string length

* fixed log with commas in main text

* fixed multi-line log

* Fixed more logs with commas in main text

* Fixed unformatted pointer

* added conversion with float value

* converted lines with double parameters

* converted missed line

* corrected argument formatting

Co-authored-by: Crementif <26669564+Crementif@users.noreply.github.com>

* Fixed misspellings of "unhandled"

unhandeled -> unhandled

Co-authored-by: Crementif <26669564+Crementif@users.noreply.github.com>

---------

Co-authored-by: Crementif <26669564+Crementif@users.noreply.github.com>
This commit is contained in:
why-keith 2023-04-25 07:43:31 +01:00 committed by GitHub
parent f48ad6a1ca
commit caa57a3cfd
No known key found for this signature in database
GPG key ID: 4AEE18F83AFDEB23
98 changed files with 469 additions and 469 deletions

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@ -283,7 +283,7 @@ void LatteShader_UpdatePSInputs(uint32* contextRegisters)
#ifdef CEMU_DEBUG_ASSERT
if (semanticMask[psSemanticId >> 3] & (1 << (psSemanticId & 7)))
{
forceLogDebug_printf("SemanticId already used");
cemuLog_logDebug(LogType::Force, "SemanticId already used");
}
semanticMask[psSemanticId >> 3] |= (1 << (psSemanticId & 7));
#endif
@ -339,7 +339,7 @@ void LatteShader_CreateRendererShader(LatteDecompilerShader* shader, bool compil
(shader->baseHash == 0x15bc7edf9de2ed30 || shader->baseHash == 0x83a697d61a3b9202 ||
shader->baseHash == 0x97bc44a5028381c6 || shader->baseHash == 0x24838b84d15a1da1))
{
forceLogDebug_printf("Filtered shader to avoid AMD crash");
cemuLog_logDebug(LogType::Force, "Filtered shader to avoid AMD crash");
shader->shader = nullptr;
shader->hasError = true;
return;
@ -357,7 +357,7 @@ void LatteShader_FinishCompilation(LatteDecompilerShader* shader)
{
if (shader->hasError)
{
forceLogDebug_printf("LatteShader_finishCompilation(): Skipped because of error in shader %llx", shader->baseHash);
cemuLog_logDebug(LogType::Force, "LatteShader_finishCompilation(): Skipped because of error in shader {:x}", shader->baseHash);
return;
}
shader->shader->WaitForCompiled();