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Logging migration (forceLogDebug_printf) (#780)
* script changes - no arguments * script changes with 2 arguments * script changes with > 2 arguments * script conversions with 1 argument - pt. 1 * script conversions with 1 argument - pt. 2 * script conversions with 1 argument - pt. 3 * script conversions with 1 argument - pt. 4 * script conversions with 1 argument - pt. 5 Pointer format hunting * Fixed pointer format * script conversions with 1 argument - final * fixed conversion in non utf-8 file * fixed conversion with capital letter * actually fixed conversion with capital letter * fixed another capital lettering issue * Added conversions with LR removed * removed LR from logs * Converted logs that previously contained LR * converted log that originally specified string length * fixed log with commas in main text * fixed multi-line log * Fixed more logs with commas in main text * Fixed unformatted pointer * added conversion with float value * converted lines with double parameters * converted missed line * corrected argument formatting Co-authored-by: Crementif <26669564+Crementif@users.noreply.github.com> * Fixed misspellings of "unhandled" unhandeled -> unhandled Co-authored-by: Crementif <26669564+Crementif@users.noreply.github.com> --------- Co-authored-by: Crementif <26669564+Crementif@users.noreply.github.com>
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98 changed files with 469 additions and 469 deletions
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@ -611,7 +611,7 @@ bool LatteMRT::UpdateCurrentFBO()
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{
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if (_depthBufferSizeWarningCount < 100)
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{
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forceLogDebug_printf("Depth buffer size too small. Effective size: %dx%d Real size: %dx%d Mismatching texture: %08x %dx%d fmt %04x", effectiveWidth, effectiveHeight, depthBufferView->baseTexture->width, depthBufferView->baseTexture->height, depthBufferView->baseTexture->physAddress, depthBufferView->baseTexture->width, depthBufferView->baseTexture->height, (uint32)depthBufferView->baseTexture->format);
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cemuLog_logDebug(LogType::Force, "Depth buffer size too small. Effective size: {}x{} Real size: {}x{} Mismatching texture: {:08x} {}x{} fmt {:04x}", effectiveWidth, effectiveHeight, depthBufferView->baseTexture->width, depthBufferView->baseTexture->height, depthBufferView->baseTexture->physAddress, depthBufferView->baseTexture->width, depthBufferView->baseTexture->height, (uint32)depthBufferView->baseTexture->format);
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_depthBufferSizeWarningCount++;
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}
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}
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@ -721,7 +721,7 @@ void LatteRenderTarget_applyTextureColorClear(LatteTexture* texture, uint32 slic
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{
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if (texture->isDepth)
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{
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forceLogDebug_printf("Unsupported clear depth as color");
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cemuLog_logDebug(LogType::Force, "Unsupported clear depth as color");
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}
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else
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{
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