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fix: depth stencil state issues
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parent
d64e0c9b6f
commit
c6e8b5c933
3 changed files with 20 additions and 29 deletions
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@ -3121,7 +3121,7 @@ static void _emitExportCode(LatteDecompilerShaderContext* shaderContext, LatteDe
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src->add("float4 finalPos = ");
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_emitExportGPRReadCode(shaderContext, cfInstruction, LATTE_DECOMPILER_DTYPE_FLOAT, 0);
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src->add(";" _CRLF);
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src->add("finalPos.xy = finalPos.xy * supportBuffer.windowSpaceToClipSpaceTransform - float2(1.0,1.0);");
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src->add("finalPos.xy = finalPos.xy * supportBuffer.windowSpaceToClipSpaceTransform - float2(1.0,1.0);" _CRLF);
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src->add("SET_POSITION(finalPos);");
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}
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else
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